One reviewer called this game the best RPG game he's ever played... well then he hasn't
played any RPGs or he would know that this is just Risk with a few twists added in. There's
nothing even remotely RPG-ish about this game. It's a Milton-Bradley Gamemaster Series
game formerly known as Shogun. It was the third release in a string of games produced in
the late 70s to mid 80s. Amidst titles like Axis & Allies (A&A), Supremacy (AKA Super Messy),
and Fortress America. Fortress America being the worst of the bunch and A&A being the best
of them. Shogun is a good game, a bit easier to learn than A&A but quite a bit harder than
Risk to learn. Takes anywhere from 1 to 3 hours to play, depending on the number of
players, and your skill level. As you play more often, the quicker the games will go, but never
less than at least one hour per game. This game is playable with 2 to 5 players, though much
better when played with at least 3 (just like Risk).
The one thing I like about this game is
that you never know who's gonna go first. Renamed "Samurai Swords" because of the
vehicle used to determine the order of play each round. Each player at the start of the game
draws a samurai sword. They are numbered 1-5 which tells a player when his turn comes.
This is done very round so no ONE person ever always goes first, which is pretty kewl. The
other kewl thing is that the game is managed by 12-sided dice rather than the old standard
6-siders.
I agree with the previous reviewer in that this is a good 5-Star game, but IT IS NOT
an RPG, not by any stretch of the imagination. It is a complicated, strategy driven game of
Japanese Feudalism, it does not lend itself to being portable, and is therefore not suitable for
camping or traveling. It is however very good for having a few friends over, a few beers, and
few hours of fun. If your friends are good and fast, like mine, you can probably get in 2 or
maybe even 3 full games of Samurai Swords in one afternoon (or evening) of gaming.