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The Cities & Knights of Catan
English language edition
The Cities & Knights of Catan

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Funagain Games does not stock this edition of this title, but it may be available in another edition. Try: Catan: Cities & Knights

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4.174.174.174.174.17 from 35 customer reviews
Designer(s): Klaus Teuber
Manufacturer(s): Mayfair Games
Year: 2000
Players: 2 - 4
Time: 120 - 180 minutes
Ages: 12 and up
Weight: 750 grams

Language Requirements: This is an international edition or domestic edition of an imported item. Manufacturer's rules are printed in English.

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To play The Cities & Knights of Catan, you must have:

The Settlers of Catan The Settlers of Catan English language edition; third edition   
One of the most successful games of all time, Settlers of Catan is a trading and building game set in the mythical world of Catan. Players roll dice to determine which resources are generated each round and then must strategically trade...
Funagain Games does not stock this edition of this title.

Dark clouds gather over the once peaceful landscape. Wild barbarians, lured by Catan's wealth and power, maneuver to attack. Their massive warships loom against the orange horizon.

You must be strong! Barbarians attack the weakest targets, and the victim of their onslaught will be the player who contributes the least to the defense of Catan. Don't take any chances! Field your knights!

In The Cities & Knights of Catan, you engage in the defense of Catan and compete to build the three great metropolises of Catan. Each of these magnificent centers are even more valuable than cities and are safe from the barbarians. You must invest in city improvements, which you acquire using commodities of trade: Coin, Paper, and Cloth. If you improve your culture, muster your knights, and enrich your cities, you will be the master of the great realm of Catan!


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Contents:

 
 
Cover
   
  • 36 Commodity Cards, including coin, paper, and cloth.
  • 54 Progress Cards, including trade, politics, and science.
  • 6 Victory Point Cards.
  • 3 wooden Metropolis pieces.
  • A wooden Merchant figure.
  • 2 Dice, including a red D6 and a custom event die.
  • A Longest Trade Route Card.
  • A wooden Barbarian Ship.
  • 24 wooden Knights (2 Basic Knights, 2 Strong Knights, and 2 Mighty Knights for each of the four player colors).
  • 12 City Walls (3 of each of the 4 colors).
  • 4 City Calendars (for keeping track of City Improvements).
  • 2 Cardboard sheets with Edge Pieces.
  • 1 Double Hex Tile with spaces for the Barbarian Fleet.
  • Game Overview.
  • Game Rules.
  • Almanac.

4.174.174.174.174.17
Average rating: 4.2 in 35 reviews.
Submit a Customer Review

5.005.005.005.005.00
Cities and Knights Rocks!
Shirley Smith
Feb 22, 2006
When I first played Settlers of Catan I thought it was teriffic. It's still a great game, but once you've played Cities and Knights there is no going back. I play regularly with my son (age 26) and my son-in-law (age 25). We are so into the game we just let loose and everyone has a great (noisy) and sometimes angry, good time. There is much more strategy in this game than in the original Settlers, and the barbarians and knights make things VERY interesting. The city improvements really add a fun dimension to the game.

Yes, sometimes you can get broadsided by the barbarian hoardes early on and loose a city, thus creating a real challenge to get back into the running, but this CAN be overcome. My son is the penultimate strategist and can come back from obscurity to destroy his opponents, so I know it can be done.

I'm the mom in this gaming trio, but believe me, when we play Cities and Knights, no one shows me any mercy!

A great game has the ability to engage its players in a new way with every play. That's what Cities and Knights does in spades. I will play Settlers with newbies and once in a while with others in my family who don't play games often, but when I want a real challenge, I reach for Cities and Knights!

I am ever on the lookout for other games that are as good, but so far, none has engaged us the way Cities and Knights does.


5.005.005.005.005.00
Greatly expands the original Settler's world
Emory
Jul 15, 2004

I finally had the time to play Settlers with this expansion a few times recently, and it greatly increased my satisfaction with Settlers as a whole. To tell you the truth, I have always found Settlers to be somewhat repititve, though I indeed liked it. With Cities and Knights, however, it really brings a variety of new elements into the game, and increases the interaction. For instance, the Knights alone add a whole new dimension, as they can be moved and used to block other players for slicing up your roads. They also give you more of a reason to build continguously, as the knights can move around only within a single system of roads and settlements.

Cities, howevever, are the main focus, and the ways in which this Expansion changes their focus and role are too many to disucss here.

The only drawback is that if you have 3 players (like we did), the time needed to play this gfame is at least 3 hours. That's hard to come by if you're busy, but it's definitely worth it.


5.005.005.005.005.00
Very Satisfying
David Molnar
Dec 27, 2003

Cities & Knights makes Settlers a longer and more detailed game. With six players, our games do tend to take 3+ hours, and sometimes I feel like that's time we could have spent playing Settlers and Puerto Rico, or Settlers and Princes of Florence. But those games can't be played with six anyway, so when we are six we always play Cities & Knights, unless we have newbies, in which case we play Settlers twice. With Settlers veterans, I find that nothing is more satisfying than a six-player game of Cities & Knights.

The rules for this expansion are exceptionally well-balanced. There are more different types of cards, making it less likely that with seven or fewer cards you'll have the four necessary to build a settlement, so you now have the option of building city walls, which increase the number of cards you can safely hold. Also, in a longer game, it becomes more necessary to leader-bash, so in Cities & Knights, there are cards which allow you to for example steal two cards from any player with more points than you. It all fits together really well.


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Luding Database The Luding Database is a game database that contains several thousand games, authors and publishers. There are also links to discussion of games at more than 60 sites around the WWW.
Game Cabinet The Game Cabinet is the original online game resource. While it has not been updated in several years, it remains a valuable archive of information about older games.


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