Why do all mystery games start just after all the fun
is over?
Welcome to the J. Robert Lucky mansion, a sprawling country
estate ten miles north of nowhere. It's a fine country home, chock full of
unusual weapons, good hiding places, and craven killers. Killers like
you.
The object? Kill Doctor Lucky. Find a weapon, track the
old man down, and do him in. The obstacles? For one thing, all of your friends
would rather do it first. For another, Doctor Lucky is aptly named. You would
think that after being stabbed, hung, poisoned, and poked in the eye, the
Old Doctor would just lie down and accept his fate. But he's got more lives
than Rasputin, and an uncanny knack for dodging your best traps.
Stick to it. Persevere. The Doctor's luck won't last forever.
Before the night is over, someone is going to kill Doctor Lucky. And it might
as well be you.
Game Synopsis: Everyone starts in the Drawing room, and everyone wants to
kill Doctor Lucky. Players move around the mansion looking for weapons
and trying to catch the old man alone. Trying to kill the Doctor is pretty
easy, but every other player can play Failure cards to stop you. Doctor Lucky's
luck runs out eventually, though, and you just hope you can catch him when
it does.