I had a chance to play Zooloretto over the July 4th holiday with 3
other people and we enjoyed the game quite a bit. I have read the
comparisons to Coloretto and having played Coloretto, I can see the
similarities in basic gameplay (collect the stuff you want, avoid
things you don't want).
But in this case, I believe theme makes all the difference. Theming
around animals removes the abstract feeling that Coloretto had.
Tweaking the game play around this theme makes a difference as well.
Now you can have "baby" animals and your "zoo" can expand. This makes
the experience much more family and party friendly with banter about
unwanted animals, too many babies, etc.
In terms of mechanics, Zooloretto keeps it pretty simple. There are
only 3 basic choices of what to do - flip a tile, take tile(s) or
spend coins. This not Caylus! That said, our group tended to grab
trucks with animals right away, which I suspect may have distorted our
play experience (fewer unwanted animals means fewer coin plays). Even
so, the net result was that we had fun and played several times.
Zooloretto is simple enough that kids should be able to play
(particularly if players focus on their own zoos rather than messing
up someone else's zoo). The theme works for kids and the game play is
simple enough that most kids who've played boardgames before should
have no problem with it.
Recommended.