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Campanile
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This is an imported item.
Game components are language-independent.
An English translation of the rules is provided.
from 1 customer review
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Players take turns adding stories to five different towers in this elegant card game, but are rewarded by early and accurate bets on which towers will grow to be the tallest by the end of the game. Constraints on which cards can be played and what amount can be wagered adds to the planning required, often making the choice of whether to concentrate on building or betting a difficult one.
I purchased this game intentionally as a game that could be nice to play inbetween other games or as a closer. And so it was. It is basically a no-brainer, but small tactics might help in some situations.
The game plays well with 2 persons, but I enjoyed it most with 4.
The idea of the game is simple. There are 5 towers to be build. During building you may place bets on which tower will become highest at the end. Per phase you can add one, two or three stories on any building. Then you can place a bet (optional). The trick here is that you can only bet on one of three towers that are faced-up in one of three piles (Finito 1, 2 and 3 piles) next to the towers and you can only bet the number of points equal to or greater than the amount of stories you just built.
The next step is to draw the card from the Finito pile equal to the amount of stories you placed.
When all cards of any of the three piles are gone the word Finito remains....finished.
Flags cards are placed above the towers with two scores on it giving points to the number one better of the tower (he gets the highest amount of points issued on the flag) and the number two better. There are 4 flags for 5 towers. Betters on the smallest tower get no points at all.
The game is fast and fun. There are a limited of betting chips (which I found a pity), so don't use them up too fast and don't be too late, the draw pile can be empty before you know it.
Small tactics as the moment of betting, checking out which cards your opponent drew, checking out the height of the draw pile and withholding cards of opponent players and building the correct amount of stories to draw a good card may apply.
We enjoyed the game because it is just plain fun and I did not regret buying it.