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Honeybears
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This is an imported item.
Game components are language-independent.
An English translation of the rules is provided.
from 5 customer reviews
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'Honeybears' is one of the lesser-known games in the Knizia canon. Aimed squarely at the children's game market, it still has plenty of depth for adult gamers as well. Other reviewers once again have beaten me to the punch in describing the mechanics, so I will get on to my impressions.
What makes Honeybears so good is the agonizing decisions of which cards to play. Each time you advance a bear, you are reducing your holdings for that bear, and therefore lowering your chance for a good score. Advance a bear too slowly and the players risk having a negative score for that bear. The choices are few but the ramifications of those choices are difficult and tantalizing in equal degrees.
While a hand composed mostly of wild cards will allow a player to dominate a round of play, it is recommended that one round be played per player to even out the luck factor. Each round is refreshingly short, so this suggestion is more of a blessing than a curse.
Highly recommended for children and adults alike. Locate a copy if you can.
HoneyBears is really sort of a silly little game.
I really should play for strategy... but Red Bear MUST WIN! And so, sadly, I lose every time.
Beautiful game components, fast play and high excitement make Honeybears a fun-filled game each time you play! In true Knizia fashion the choice of which card to play is never easy. You never have enough Joker cards and hoarding your potential high scoring pair of '1' cards could leave your favorite bear in negative scoring territory! You need your opponents' help in advancing bears into positive scoring positions before each round ends. This game is agonizing fun as you wait and watch each turn to see which bears your opponents will advance.
Honeybears is recommended for play with 3-5 people, but I've found it just as enjoyable with two players. You simply deal 13 cards to yourself and your opponent (the equivalent deal of a four player game) then alternate drawing cards from the unused deck for two dummy players (you move, draw for a dummy, your opponent moves, draw for a dummy etc.). If a dummy player draws a Joker card, always advance the slowest bear. This allows for a very competitive game for two players.
Honeybears is a gem and the price couldn't be more reasonable. I highly recommend this game for anyone's collection! (By the way, my copy of the game came with beautiful wooden bear figures; not pawns as shown in the graphic.)