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Pacal
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This is an imported item.
Game components are language-independent.
An English translation of the rules is provided.
from 4 customer reviews
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King Maya Pacal was born on March 26th 603 a.c. from Mrs. Zuc Kuk. Nobody knows Pacals real name. He was called Pacal in many writings in order to show everybody that he was a person because his armor was found after a war and in the Mayan language armor is called Pacal. This king had a throne and he was in charge for over 68 years. Now there has to be a successor, and the players have to build their pyramid. The greatest value has to be upside and the lowest has to be on the base ascendant sorted from left to right. Whos going to build his pyramid first and will be the new king?
My 12-year-old daughter and I play Pacal regularly. It's very simple, yet can become quite involved strategically. I like games that are quick but with depth. Pacal fits the bill nicely. Still, I am far from mastering it. You're never sure what cards your opponenet has, because 18 cards are always out of sight and out of play. It's so easy to trip up by guessing incorrectly about which cards are likely to play next or where to leave your open spaces.
Highly recommended.
Pacal will not grab your attention with lots of bits and pieces, or flashy cards with colorful graphics. It will however, draw you into a simple but clever game of trying to complete your 'pyramid' while avoiding handing the game to your opponent.
As described in other reviews here, the core of the game revolves around choosing two cards from your hand, one of which your opponent gets to pick FIRST and put on their pyramid, then you get the other to put on your pyramid. Sounds pretty easy, but I was surprised how much thinking you put into your card play. Good balance of skill and luck makes the game easy enough to play without draining your brain.
Having played this with several different people about a dozen times now, it must be admitted the game has an addictive quality. Comparisons to Lost Cities are fair and accurate. Each offers very simple rules with much more depth and strategy then what first appears.
You can make a deck and get the rules elsewhere all for free, but I prefer to support designers and companies and decided to buy the game. I am happy to have it in my game collection.
4 stars, well deserved.
I finally got to try this game. I would rank the game right up with Lost Cities in the fun factor, and clever play mechanics, category.
The object is to build your pyramid. You offer up two cards for you and your opponent to use. Your opponent takes one of the card and puts it down, and then you take and place your card. Your opponent then offers up two cards. Play continues until someone can't make a legal move, and their opponent wins the round. Winner is the first person to win two out of three rounds.
The game is an intense battle, with a round being a quick 10 minutes, at most. A lot of 'shoulda woulda coulda' in it. Highly recommended.