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Kardinal & König

original German edition of Web of Power / China

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Please note: An English translation of the rules is provided. This is an imported item. Game components are language-independent.
Product Awards:  
Games Magazine Awards International Gamers Awards Games Magazine Awards Spiel des Jahres Deutscher Spiele Preis
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Games Magazine Awards
Games Magazine Awards
Family Strategy Game Nominee, 2006
International Gamers Awards
International Gamers Awards
Best Strategy Game Nominee, 2001
Games Magazine Awards
Games Magazine Awards
Best Family Strategy Game, 2001
Spiel des Jahres
Spiel des Jahres
Nominee, 2000
Deutscher Spiele Preis
Deutscher Spiele Preis
7th place, 2000
Ages Play Time Players
12+ 50-60 minutes 3-5
Designer(s): Michael Schacht
Manufacturer(s): Goldsieber
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Product Description

Europe, the center of power in the 12th century, is the stage for political intrigue. Clerical orders vie to control that power by influencing the cardinals and kings who hold the power. By building cloisters in the courts of kings, the orders try to increase their influence. Each order plots in the ecclesiastic and secular areas to weave a web of power to control the cardinals and kings of Europe.

Product Information

  • Designer(s): Michael Schacht
  • Manufacturer(s): Goldsieber
  • Artist(s): Franz Vohwinkel
  • Year: 2000
  • Players: 3 - 5
  • Time: 50 - 60 minutes
  • Ages: 12 and up
  • Est. time to learn: 20-30 minutes
  • Weight: 922 grams
  • Language Requirements: An English translation of the rules is provided. This is an imported item. Game components are language-independent.

Contents:

  • 1 gameboard
  • 5 scoring markers
  • 1 location marker
  • 40 advisors
  • 100 cloisters
  • 55 country cards
  • 1 rule booklet

Product Reviews

***�
Average Rating: 3.8 in 20 reviews


*****
by Ben
Most underestimated game in the world
August 19, 2003

Although very different from Chess and Checkers this game has the same sort of abstract, deep gameplaying characteristics. Since there are not many games like that which play with 3 or more players this is an interesting game. There are many finesses in this game that only come out after a couple of games which make that the game becomes more fun the more you play it, it also means that there is no such thing as 'beginners luck' in this game. The more experienced you get with the game the better you will score.

There is also an extension to this game called 'The Vatican', it is not for sale because it exists of only one extra board, you can download it for free and print it out on plain paper.

*****
The Elegance of Control
October 30, 2002

In less than an hour, players will struggle for control for Middle Ages Europe. A set of simple rules propel players into a stunning variety of situations. Definitely not detailed but certainly dynamic. The bottom line of Web of Power is balance. While perhaps not the boisterious of games, Web packs alot of tension into a small space. A compelling basic board with simple and understandable pieces, the game creates a light speed absract version of Risk. It is a political game in its very essence. This is an ideal game for passing the casual gamer into the world of 'German' games. Easy to explain, difficult to master, Web of Power is a game I will never tire of. The fastest of quick dense modern strategy games.

*****
by Adam
Get caught in the web
May 08, 2002

I had to come to the defence of one of our group's favourite games. The previous few reviews stated that the game was abstract, lacking in strategy and has a short shelf life. Not true.

A game is not abstract because of a flimsy theme. WoP is yet another straightforward strategy game with a dubious theme. As is El Grande, Medieval Merchant, et al. If anthing, all German game themes are abstract - but not the game itself.

Considering a game is usually over in 40 minutes, there are numerous strategies you can pursue to win. I have seen players win without placing a councillor and I have seen players leap from last to first purely on scoring all their councillors. If you are not systematic you do not win.

As for shelf life, our group has played this for over a year and it is rare that WoP does not get a run each meeting. It is so quick, enjoyable and fun (dry? get out of here) that it makes the perfect filler.

Considerations should also be given to the clever scoring system, relatively low cost of the game and the ability of new players to get into the game easily and quickly.

A very good game that caught our attentions immediately and has kept it.


Show all 20 reviews >

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