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Can't Stopolder German edition
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This is an imported item.
Game components are language-independent.
An English translation of the rules is provided.
from 6 customer reviews
Product Awards:
Spiel des Jahres
Nominee, 1982
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We received the game as a gift about 20 years ago and have been looking for another one for about 15 years. We would like to make a gift of it to friends who have also enjoyed the game. We love the game. Our whole family enjoys playing it. If you know where we can get one, please let us know.
There is plenty of luck, but there's also skill. Playing the correct odds will give you more victories over a large series of games. Lots of tension (and frustration). Fun, fast game.
We use a variant where with 2 players you need 5 columns and with 3 you need 4 columns (instead of 3) to win.
Such a good game that incorporates multiple people, nail-biting decisions, and "baby needs a new pair of shoes" old-fashion casino dice rolling. Our family has played this as a rite of passage to test personality traits (too conservative? too liberal?), pass the time, and to just have some sweating-it-out fun, and would recommend highly.
The general concept of rolling combinations of numbers between 2 and 12, and having to stick with the 3 chosen that turn, leads to a good trade-off of "do I stop, or....well, just one more" gut checking that has lent itself to broader life lessons for which we thank Can't Stop's makers enough. They are unlikely to be thanked, however, by those whose addictive personalities (fed by the fever of reachin' up higher each number line) end up transitioning to Craps or other salary-risking table games (note: zero statistics here to back this up and simply meant to underscore the "go for it" nature of the game, lol). Perhaps a better way to sum it up is casino-like thrill without the risk of losing your shorts.
All-age play, typically fast turns (exceptions exist on occasion - you know who you are), and best of all a funky orange, bumpy stop sign that compels you to play feed a 4 star rating. Simplicity, the occasional lengthy turn by the nervous, and a limit on strategy based primarily on dice rolls keeps it out of the 5 star ether. I will note that, like many great abstract games (Pente anyone?) or piece/dice games, one can emulate Can't Stop using simple equipment, paper/pencil, or the like (assuming dice, and lack of trademark infringement), lending it true portability aside from toting the pizza-sized box to and fro and extending its play.
Must stop writing so I Can't Stop playing... go grab a set.