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Want a good laugh? Well, it's as simple as opening the box and playing Things... the hilarious game that presents players with provocative topics, like:
You won't believe the Things you'll hear!
I run a board game afternoon each Sunday at my church, with quite a few people staying and playing games. The "designer" games see a lot of play, and people are usually quite willing to try new things. But party games still have a good following, as there's just something about them that people enjoy. Things... Humour in a Box (Quinn & Sherry Inc., 2002 -- designer not credited) is another in a series of party games that we've recently tried. Things... adds a bit of a memory element and deduction to your typical everyone-input-an-answer party game.
While not attaining the status of great party games such as Time's Up and Why Did the Chicken?, Things... did go over quite well in my groups -- enough to where it was requested time and time again. It didn't play very well with a teenager crew, but with adults -- everyone had a blast! There will be some that don't like the memory aspect (can be ignored using a variant), and others may attempt to be "gamey" when playing; but for the most part, Things... is a party game worthy of owning. (As long as you already have the big three -- Apples to Apples, Time's Up, and Why did the Chicken?)
Each player is given some paper, a pencil, and a stack of
Topic cards (300 are included in the game) that are placed
in the middle of the table. One person is the "reader" for
the first round and takes the top card and reads it aloud.
Examples of topics are...
All players, including the reader, write an answer to the card, and pass them to the reader. After receiving all the responses, the reader reads them aloud twice. Starting with the player to the left of the reader, each player makes one guess as to who wrote what response. If they guess correctly, they receive one point, and the player whose answer they guessed is out of the round. The correct answer also gives them another guess. If the player guesses incorrectly, their turn is over; and the player to their left (if not eliminated) gets a chance to guess. This continues until all players have been eliminated but one (or more than one, if no one can remember any of the responses), at which point six points are split amongst the remaining players.
The responses are never re-read, until half of the players have been eliminated, at which point the remaining responses are read one final time. After the round ends, a new reader picks a topic card, and the game continues. After a set number of rounds, the game ends; and the player with the most points is the winner!
Some comments on the game...
If trying to guess what other players' silly responses to a topic are sounds like fun to you, then Things... is a great game that you should get. I enjoy the game; and while I won't pull it out as much as my top party games, it will see a lot of play. For one, it can handle very large groups of people and has a bit of a "breaking ice" type feel, where you can learn about each other (in a funny way). For another, the shock on people's faces when they realize the author of specific responses is just priceless sometimes. If party games go over well in your groups, this is one you shouldn't miss!
Tom Vasel
"Real men play board games."