Product DescriptionMixing money and word skills may not sound like a good idea, but BuyWord does a tremendous job of it, allowing players to buy letters for a cost and then attempting to make a profit with the words they create in this 2005 GAMES Magazine Game of the Year winner.. Players must attempt to only take letters with which they can make long words and do their best to make the largest amount of money. A great game for both puzzle and game enthusiasts, BuyWord allows players to use their word skills in a game that is both challenging and fun. Note: If your game is missing the 4 price sheets, please download a copy of the Buyword Price Chart and Tile Distribution Card Product Information
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Customer Reviews
This is a great game for people who want a fresh new Scrabble type game. The first time i played, I hated it. I thought it was too hard to make any profit. But now I love it, and i am wanting to play nearly every night. It's like investing, you see the letters and if you think you can make more money than you pay for them, then you buy them. Then you work on a word as you get more tiles, and then sell your words. The difference between BuyWord and Scabble, is the lack of multiplying squares. In scrabble I usually beat my mum, because it's not necessary to create long words, you can still get big points by putting your word in a high scoring position. My mum is less tactical than me. But she is a better wordsmith than me, so she beats me in buyword more often than not. She still is not as tactical as me in BuyWord, cause she nearly always buys her letters, and always wants to roll 5, and i prefer a lower amount of tiles because they cost less so i never reject them. You can also choose how many tiles to be picked, and force you opposition to have a go before the end of the round (if they have more than 8 tiles, they must play a word). Highly recommended, but not for kids.
I don't write many reviews on this site, but after playing this game at GenCon (2004) I became quickly addicted and want to get the word out: this is an AMAZING game, every bit as good as Scrabble or Boggle, and it deserves to become an enduring family classic. I'm fond of the 'draft' variant, but however you play it, the gameplay is simple and fast: spend money to draft tiles, then meld them to earn money by making bigger words. But because it's a never-before-printed design by the late, great Sid Sackson, everything is as perfectly calibrated as a fine watch. It took us three minutes to learn the rules, and then we couldn't stop playing. If you don't like word games, you won't like this, of course. Me, I love them, and I plan to buy multiple copies of BuyWord to give to like-minded friends.
This is a great word game by a designer that I
have great respect for. The concept of the
game is very simple: Buy letters and sell words.
To make money, you'll have to buy letters in
sets that are smaller than the number of letters
used in the words you sell. Although the
concept is simple, there is a lot to think about in
this game. The only thing that keeps this game
from getting 5 stars is that I am not a huge
word fan. In fact, I almost never play word
game. 4 stars for me is a huge endorsment.
Go out and buy Buy Word if you have any
predisposition for word games!
When BuyWord (Face 2 Face Games, 2004 -- Sid Sackson) won the GAMES magazine's Game of the Year award, it was almost a given that controversy was going to erupt. With all the piles of games out there, how could a word game win? (At least, this was my certainly biased thinking). Most word games that I've played, and especially Scrabble, haven't done anything for me, and so I was a little curious as to why BuyWord had done so well. After my first playing, I saw that the game had a lot of potential (for a word game), and worked well even as a solitaire game. On future playings, I discovered that some variants included with the rules made the game even better. BuyWord is certainly better than most word games, such as Upwords and Scrabble, but still fell slightly short for me. I'll gladly play it, as my wife is tremendously interested in word games, but will likely never request it myself. Was it the best game of 2004? In my opinion, no -- but for those who like puzzles and word games, it certainly was a strong contender. Each player is given $200 in bills, with the remainder placed in the "bank". Each player also receives a certain amount of "Wild" tiles (depending on the number of players), with the rest of the tiles placed in a cloth bag. After this very simple setup, the first round is ready to begin, with one player being picked to be the "Leader". In each round, the Leader rolls a special six-sided die. It's a normal die, except that the "1" and "6" have been replaced by the word "choice". Each player takes the number of tiles indicated (on "choice" -- the Leader's discretion) from the bag. Each tile has a letter from the alphabet on it, as well as one to four spots. Players decide, in turn order, whether or not they will buy ALL the tiles they have drawn (partial payments are not allowed). If players do purchase the tiles, they must pay the square of the number of spots (if there are nine total spots, players must pay $81), and place the tiles face up in front of themselves. If players refuse the tiles, they return to the box. Once players have either purchased or discarded their tiles, players may sell words that they form from their tiles (acceptable words are agreed upon by all the players). Selling words is the same price, as players square the amount of dots in the word, taking that amount from the bank, and discarding the tiles. Player may use up to one "Wild" tile in each word they sell. Players must sell or discard letters so that they have only eight letter tiles in their possession before the next round starts. The Leader passes the die to the player on their left, and the game continues. Play continues until all the letter tiles are drawn from the bag. After the final round has occurred, players count their money, and the player with the highest amount is the winner! Some comments on the game...
If you like Scrabble but would be interested in a slightly different take on it (sans the crossword puzzle part), then BuyWord may provide you some exceptional fun. If you're looking for a fast, fun, word game, again, you may enjoy this game. However, if you've found most word games boring and are curious as to why it won "Game of the Year" for GAMES magazine, I'll simply tell you it's because it's a decent word game; and that's the best kind of game for the GAMES audience. If you read GAMES for the puzzles, then get BuyWord. Otherwise, give it a try before you buy it. Tom Vasel
I got this game for my family for Christmas. We played it. Easy to learn. Simple to play. You buy the letters you pick. You get back cash for playing the letters. If you could use every letter you pick on the next turn, you would simply break even. It didn't take long to figure out that since you square the letter points for the words you play, that longer words pay geometrically more than short words. So all you have to do is collect letters and save until you have a longer word to play. We all got bored pretty quickly. It is noted in the instructions that you can use a scrabble board as a variation. Apparently that's not included due to copyright infringements or something. Playing that variation makes it clear that regular scrabble gives you points on a numeric scale. BuyWord uses a logorithmic scale - squaring the letter point values to score. I don't see anything else going on in this game. Why not just play scrabble and score it differently? I'm not sure where the magic is in BuyWord. Other Resources for BuyWord:
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