This is a card game about collecting sets. It could be themed on any of
a million areas, but Goldsieber chose different currencies. After
several games, I'd say it falls in the reasonably good to good section of
card game fillers that round off an evening's gaming.
The basic premise is that you receive a hand of cards of different
currencies, ranging in point value from 10 to 60 points. The number of
currencies in play depends on the number of players and features good
old currencies like Dollars and Pounds and the funny new ones, like Euros.
Which allows the Euro sceptics an interesting starting point -- whether
to include the new currencies or not.
Back to the game, which goes in rounds. Two set of four cards are dealt
from a pack of remaining cards and each player simultaneously bids in
secret for the cards on display. The general goal is to swap the cards
and increase the value of your hand. The rules make you concentrate on
monopolising one currency, since this is generally where the highest
scores can be made. The person who has bid the most in points,
regardless of currency, gets to swap first. Alternatively, you may wish
to swap your bid with another person's bid because the missing cards are
part of their bid. This tends to happen at the conclusion of a hand,
when only a few cards may be missing from a set.
This would be pretty mundane, but for another way of scoring points
which is by collecting all the cards worth 20 or 30 in a single
currency. There are three of each in each currency and it is not too
difficult to get one or more sets. When the last swaps are made after
the draw pile is exhausted everybody scores. Each currency is valued
separately: scores of less than 100 points do not count; above 100 but
below 200 they count their face value but 100 points is deducted and
above 200 they count face value. Triples in the same currency (the 20's
and 30's) also score a bonus of 100 points.
There are several good points about the game. Everybody is involved in
the game all the time. The situation for resolving ties in bidding is
neat: the card with the lowest serial number (unique for all cards) goes
first. It certainly made the cards feel more like money. The
presentation of the cards is good, although there are some colour
similarities between the Euros and the Yen.
My criticisms are aimed more at the feel that anything else. The sense
of trading is just about there, though perhaps it's more like bartering.
The scoring system, which generally I like, encourages each player to
collect sets. This can mean that as one player realises their goal of
collecting a set by implication it is likely that other players are
collecting different sets, so the scoring can be quite tight, which is
maybe no bad thing. The collection of triples does cause cross currency
holdings which mitigates the degree of focusing on one currency.
Overall, an enjoyable diversion which does not trouble the brain too
much at the end of a session and can be played with some light banter on
the side. Not as good as Katzenjammer Blues or [00602]HatTrick for me but
better than many others of its kind.