Product DescriptionUnrest in Beanland. Bean princes in all parts of the land are trying to conquer foreign villages and cities. They use the profits from their bean sales to finance their attacks. At the end of the game, bean thalers have no value. Instead, players only score the lands they control as victory points. Thus, the most powerful bean prince is crowned Bohnaparte of Beanland. A new and exciting expansion for the great Bohnanza game! Product Information
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Game Errata:There is a mistake in the rules. The rules for "Build a Fortress" are not completely translated from the original German. The rules should read:Build a fortress At any time during his turn, a player who owns (occupies) a Quarry (not empty Quarry) may build a Fortress. He pays two bean thalers, turns the Quarry card over to the empty Quarry side and takes a Fortress card. He places the Fortress card under any landscape card where he has one of his markers. He places the Fortress so that the information lines of the chosen landscape card and the underlying Fortress can both be easily seen. A player can have only one Fortress card under each landscape card. A Fortress increases the defense value of the above landscape card by two points and adds to the normal attributes of the chosen landscape card. Once chosen, the fortress location cannot be changed, even when the owner of the cards changes. The Fortress scores they owning player one additional victory point at game end. Customer Reviews
Bohnanza has been a big favorite with our clan since we purchased it many months ago. It started a huge gaming frenzy so when I saw that there were expansions I snatched them up. They have definitely added a lot. I have to say that this seems to be the easiest to get into of the bunch. We tried High Bohn and it does much to improve a great game, but it can be a lot to take in and you find your self needing to study to make much out of it at first. Bohnaparte is a more natural extension. If you have played War with cards you can gather the conquest part of the game. There a few rule squabbles to work out. The biggest being a random lapse in translation. You can add a fortress to a landscape card, however for some reason they didn't translate what looks like 2.5 sentences into English. At the top of page 11 there is some untranslated German text. It translates to: [A fortress increases the defense value of the above landscape card by two and] is in addition to the characteristics of that card. The location of a fortress may not be changed once built, even after change of ownership. That little tidbit helps quite a bit and the other point of conflict arises out of the use of cannons against a fortress. The fortress adds +2 to defense but certain landscape cards have a base defense. The directions are a little vague so it helped to know that the fortress only adds to card defense not to base defense. Our best strategy so far has been to attack early, buy the munitions depot (early), blue beans are very valuble, you can't just sit on your gold, and fortify that city! Everytime we have played this expansion the game has ended with a player being eliminated which does leave a bad taste in someones mouth. That would have to be the only draw back I have found. Other Resources for Bohnaparte:
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