Category: Card Games
Cthulhu Gloom: Unpleasant Dreams
In Cthulhu Gloom, you make your intrepid investigators face the most terrible terrors and madness before helping them pass on to their inevitable doom...
Call of Cthulhu LCG: Domain Statue
"The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them..."
Call of Cthulhu LCG: In Memory of Day
Asylum Pack, Dreamlands #2
The world of H.P. Lovecraft's Cthulhu Mythos has drawn in fans for more than eighty years. In Memory of Day, the second Asylum Pack in the Dreamlands expansion for the Call of Cthulhu Living Card Game, sees the lost dreamers drawn deeper into the...
Call of Cthulhu LCG: Antediluvian Dreams
Asylum Pack, Summons of the Deep
The Summons of the Deep expansion to the Call of Cthulhu Living Card Game™ continues with its third Asylum Pack of 60 fixed cards...
Munchkin Cthulhu 3: The Unspeakable Vault
For years, Goomi has been unleashing his own vision of Cthulhu upon the world, in his comic "The Unspeakable Vault (of Doom)!" Now his unique take on the Elder Gods comes to Munchkin, in the form of Munchkin Cthulhu 3: The Unspeakable Vault.
Call of Cthulhu LCG: Terror in Venice
“Before the canals were filled up they were thoroughly dredged, and yielded forth a sensational array of sawed and split bones of all sizes…”
–H.P. Lovecraft, The Horror at Red Hook
Call of Cthulhu LCG: The Key and the Gate
The Key and the Gate, the fourth deluxe expansion for Call of Cthulhu: The Card Game and introduces 165 cards (three copies each of fifty-five individual cards) that explore the mysteries of Yog-Sothoth and the eerie, fictional word of H.P. Lovecraft.
From Dunwich to Innsmouth, from the halls of Miskatonic University to the Charles Dexter Ward at Arkham Asylum, trouble is in the air...
Call of Cthulhu LCG: The Cacophony
Asylum Pack, Yuggoth Contract #6
The Cacophony is the sixth and final Asylum Pack in The Yuggoth Contract cycle for Call of Cthulhu: The Card Game.