The goal of this classic game is simply to connect opposite sides. But if you just build your own bridges and don't pay attention to what your opponent is doing, you will surely lose.
Each player has eight ghosts, four good and four evil. Players know only their own ghosts and not those of their opponents. There are three ways to win the game: catch the four good ghosts of the opponent, let the other player capture your own evil...
Bidding and expansion game played over 18 turns. The scene is a city in the 1920's. Building is booming and everybody is competing for the most lucrative quarters of town. The players try to lay their hands onto the most lucrative boroughs by...
Three different games by Alex Randolph collected under the title Die Drei. You use the same board for all three, but that's all they have in common. The author developed the Die Drei games completely independently. Tetrods is an entirely new and...
Cinderella's glass slipper, the Emperor's crown and other once-upon-a-time treasures are hidden deep in the forest. Find them for the king and you'll inherit the kingdom! One treasure is hidden under each tree in the forest. As you move from tree...
Columns of ants must join 7 anthills of the same color; each player goes his own way, but he inevitably meets up with other player's ants. He will then try to avoid the opposing ant columns. Concentration, strategy and astuteness are the main...