Rette Sich wer Kann
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from 5 customer reviews
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Your ship has struck a reef and is sinking fast. Quick! Run for the lifeboats! If your sailors can make it to an island, they'll survive and you may win. But watch out! Those lifeboats are full of leaks and may sink as well. Also, your fellow shipmates are not very cooperative. Everyone is constantly swimming from one lifeboat to another in the hope of finding a faster, more watertight one. And just when you're sure that everyone has decided what to do, some wise guy pulls rank and orders everyone to do something else.... Well, what did you expect? It's every man for himself!
- 1 gameboard
- 7 wooden ships
- 18 captain's hat markers
- 28 sailors
- 12 officers
- 15 leak markers
- 6 vote wheels
- 1 log
Average Rating: 4.4 in 5 reviews
This is what the home board game of Survivor SHOULD have been! Everyone who plays loves it, very interactive, negotiating and backstabbing but all in good fun. The 'switching life boats' at the end of every turn really makes the game. You and your guests will all be raving about how enjoyable such a simple game can be--ours all were, and everyone wanted to play again next week.
When I first read the description of this game, I thought the concept was brilliant. I only hoped the game itself would do justice to it. I'm happy to say I was not the least bit disappointed.
The only thing you're armed with in this game are your powers of persuasion and penchant for selfishness, as you try to prevail in a struggle for survival, which is deliciously drawn out over many rounds.
EVERYTHING that happens in the game is driven by majority rule, and alliances shift rapidly as everyone scrambles to preserve their own self-interests. There are other games that use voting as their primary driver, but few have the immediacy of consequence as Rette Sich wer Kann.
Be prepared for an evening of loud, boisterous fun that everyone will be talking about for days after the game is over.
Best time to play this: Just before the 'main' game of the day. It will create factions for you, and jump start the enemy-making process.
Don't play this one with Mom or the kids. Save it for your gaming buddies who know to expect the knife in the back (in this game it's getting tossed overboard).
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