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Diplomacy
 
 
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Store:  Strategy Games
Edition:  Diplomacy
Series:  Diplomacy
Genre:  Negotiation & Diplomacy
Format:  Board Games

Diplomacy


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Ages Play Time Players
12+ 240 minutes 3-7

Designer(s): Allan Calhamer

Manufacturer(s): Hasbro, Avalon Hill

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Product Description

The premise is simple: conquer Europe through diplomacy, negotiation, and stategy. It is the turn of the century and seven Great Powers of Europe are gathered around the negotiation table. Whom do you trust? What do you promise? When do you strike out on your own? Do you stab your ally before you are stabbed first?

In Diplomacy, there is a period of negotiation, followed by a order-writing phase and only the written orders matter. There is no luck in Diplomacy. No dice. No randomness. Only the ability to manipulate friends, outguess enemies, and persuade neutrals.

The new boardgame features all metal pieces for Fleets and Armies and comes with markers to identify which power controls which supply centers. The board has been gorgeously repainted and the rulebook has been rewritten with color examples to make rule adjudication simpler.

Product Information

Contents:

  • 20" x 20" gameboard
  • conference map pad
  • 70 metal cannons
  • 70 metal battleships
  • flag markers
Diplomacy has the following expansions available:

Hundred Diplomacy expansion Out of Stock

Ard-Ri Diplomacy expansion Out of Stock

Classical Diplomacy expansion Out of Stock

Product Reviews

 
 
 
 
 

Average Rating: 4.3 in 33 reviews

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Not for the sensitive
September 18, 2008

I've been an avid game fan all my life, and I must say Diplomacy is by far the worst game I've ever played.

But there's nothing wrong with the game itself; it's a modern-day classic. The trouble is, it's a game of negotiation -- of alliances and deception and backstabbing. I was traumatized by it the first time I played. Years later, I tried a postal game; and even though I had my guard up that time, I did not enjoy playing.

If you and your fellow players have a thick skin and enjoy playing tricks on each other, this may be a great game for you. But if anyone in your group is likely to be shocked at betrayal (even in a game), steer clear of this title.

 
 
 
 
 
by Nick P.
Smooth talkers delight
July 12, 2008

Diplomacy is another one of my personal top favorites. This game ties in military strategy with political intrigue.

Pro: The diplomatic phase is by far the best part of the game. This is where you negotiate with other players, and try to convince them to do your bidding. This is where heated discussions take place and where back stabs are born. Not knowing who you can trust keeps each player at the edge of their seats at all times.
Pro: Simple game play. It will take a newcomer twenty minutes to learn the game. However, it take many times to master.
Con: The rule book was tricky to understand. You will find yourself reading over it many times to finally understand it.
Con: This game plays best with more people. If you can not get at least 5 people to play this game DO NOT BUY TI. I've played with 4 people and it always ends up with 2 people allied with each other and allows for little change, or excitement.

This game is pronominal to play if you have enough people and around four hours to play. This may seem long, but the hours will fly by because this game is crafted in such an amazing way. The countries may also seem unfair at first, but when negotiations happen all that changes. Your starting positions have nothing on how you talk and negotiate. You'll find that those supposedly weak nations will start creeping into your borders. This is a must have for anyone who likes to negotiate during strategy war games.

Note: this review refers to a different release of this product.
 
 
 
 
 
by P.
Simply the best board game
March 15, 2008

Every week, 6 of my "friends" and I sit down and fight out a 2 and a half hour campaign for world domination. No other game has brought me so much enjoyment! While it isn't much fun to see a coalition form against your mighty empire, it is more than offset when you see your Turkish fleets dominate the Mediterranean or storm through Rome, Berlin and Moscow in one turn, brushing aside the allied forces. However, the game is more than just on the board action, the political intrigues and backstabbing keep the game eternally fresh and interesting, even once one person is dominating, even if they do lead to paper throwing and occasionally fists as well!

Note: this review refers to a different release of this product.

Show all 33 reviews >

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