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Sky Runner
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Store:  Family Games
Genre:  Racing
Format:  Board Games

Sky Runner

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Ages Play Time Players
8+ 45 minutes 2-5

Designer(s): Dan Glimne, Joel Sevelin, Erik Karlsson

Manufacturer(s): Ravensburger USA

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Product Description

At the bottom, everyone begins with the same chance. But only one will make it all the way to the top. So while you must climb as quickly as possible, you must also find a way to slow down your opponents. Play your cards right and it will be you at the peak. The sky's the limit in this tall, tall, 3D game. With just the right mix of strategy and luck, you will reach new heights!

Product Information

Product Reviews


Average Rating: 3.5 in 3 reviews

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Fun bluffing game!
February 21, 2008

I have played Sky Runner many times and I was surprised at the low reviews. It's a family game; so if you are expecting the level of strategy and depth found in games like Puerto Rico or Tigris and Euphrates, then you might be disappointed. However, there is a lot of strategy involved for a family game.

Each person has a character that is trying to climb up the side of a 3-level building. When you get to the top you win. In order to move your character you play a climbing card (2, 3, 4, or 5 spaces). If your character has to go up a level you must also play an equipment card.

Every round a card is turned over and all the players bid on it. Each player is given a set of cards numbered 1-8 to bid with. (Once you have used the whole set then you take them all back in your hand and start over.) Here's where the strategy comes in.

First of all, cards that tie are discarded. So if a 5 climbing card is turned over for bidding, and player A and B both bid 8, but player C bids 1, than player C wins the card. (and player C still has his 8 bidding card and knows that players A and B do not). Instead of bidding you may play a climbing card from your hand, but in either case you play it face down; so player A may bid 7, only to find out that the other players didn't even bid, they just played climbing cards, moving their characters closer to the top. On top of all this suspense while bidding, there is also a burglar card. If you play the burglar card (face down) while bidding you get to steal any climbing cards that are played. Now you may get a situation where Player A bids a 5 bidding card, Player B plays his burglar card, hoping someone played a climbing card this round, but Player C also plays a bidding card so Player B loses his burglar card. (the burglar card is considered part of your set of bidding cards, so once you have used up your set, you can get your burglar card back along with your bidding cards).

There is no down time to this game, and the many bidding scenarios make it very fun. You are always trying to outwit your opponent, and guess what card they are playing. Even with 4 players the game doesn't take more than an hour to play; and the rules are easy to explain.

To me this is a great game!

A long game
November 10, 2000

The game component, the building, is quite attractive, but the game itself is not so attractive to me. The game plays with players either playing their cards, moving their character or collecting a card. This is no problem, but if all the players choose not to move their character for a long time, the game time will be long, and in this situation the game may become quite boring.

Be A Fly On The Wall!
March 27, 2000

'Sky Runner' is a recent release from Ravensburger games in which players race to the roof of a skyscraper by scaling the outside wall.

The game board is a 3-D building composed of heavy cardboard walls and plastic ledge and roof frames, and the whole assembly fits into the bottom of the box which contains a nicely detailed plastic city environment complete with streets, cars and parks. The tokens depict a climbing human figure and these are placed onto the game board via a series of holes that run from the ground to the roof.

Gameplay is handled with a deck of cards containing movement cards, equipment cards, sabotage cards, crash cards and a few others. One player reveals a card from the deck and the other players place cards from their hand face down on the table. They may bid on the revealed card (highest number wins), play movement cards (and advance their token up the building) or do things like sabotaging another player's move. Note: If any revealed bid cards match (same number is played), the cards cancel themselves out and are discarded.

There isn't much else to it, really, and that's why I have given it an 'average' rating. It's a nicely crafted game, easy-to-learn, quick-to-play and fun, but it's not a game that my group is aching to play again.

It should work very well with kids, though (they'll probably get a kick out of the 2-foot tall building)!

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