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Cosmic Coasters
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Cosmic Coasters

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Play Time Players
10-20 minutes 2

Designer(s): Andrew Looney

Manufacturer(s): Looney Labs

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Product Description

Fast-paced, exciting game of interplanetary invasion where "bar coasters" double as little round gameboards. The set includes 4 different coasters, each sporting its own special ability and NASA image of one of the moons of Jupiter, and complete game rules appear on the back of each coaster. And hey, if you don't like the game, it's still a great price for some geek-cool coasters for yer beer! Can it be long before we see pretzel-dish card trays?

Product Information

  • Designer(s): Andrew Looney

  • Manufacturer(s): Looney Labs

  • Year: 2000

  • Players: 2

  • Time: 10 - 20 minutes

  • Weight: 40 grams

  • In order to play Cosmic Coasters, you will have to provide 7 identical coins per player

  • Language Requirements: Game components are language-independent. Manufacturer's rules are printed in English. This is a domestic item.


  • 4 coasters

Product Reviews


Average Rating: 4 in 2 reviews

Simple, cheap; overall a good game
April 28, 2001

Cosmic Coasters is a nice little game where you try to seize control of your opponent's teleporter before he seizes control of yours. You have a small fleet of ships (seven--not included, but coins, pretzels, glass drops, etc, do nicely) and a home planet. Actually they're Jovian moons (Callisto, Io, Ganymede, and Europa.) Each moon has the same setup--a teleporter, four control points, and four factories. The teleporter will teleport you to any point on your opponent's moon. Factories allow you to rebuild a destroyed ship. Control points allow you to control the factories and the teleporter. Also each moon has a special ability, like teleporter inhibitor, stinging defense, etc. Combat is resolved via Rock, paper, scissors.

Overall the game is a nice, cheap, and easy to play game. There is room for strategy, albeit light, in each game. However, since it uses RPS to resolve conflicts it can get tedious at times. All in all it is what you'd expect from Looney Labs. If you like their games (like Fluxx and Aquarius) you'll like this one as well. If you don't, well... you might want to pass on this one.

But, if all else fails you can still use them as coasters.....

Pocket-sized intergalactic battle and a drink coaster!
February 14, 2001

I was fortunate enough to be allowed to try Cosmic Coasters out for a few weeks, and can safely say that I had fun. This game has a whole lot more depth than Q-Turn, and more interaction than Proton. The idea is this: You control a fleet of spaceships, and on your planet is a teleporter. It can send you anywhere. Well, actually, it can only send you to your opponent's planet or to the stockpile, but who's counting. Of course, once you get there, you've got to get back, but to do that, you've got to sieze control of his teleporter, which isn't that easy to do.

Andrew Looney, champion of the unique, and self-proclaimed Emporer of the Galaxy has once again served up a very entertaining chunk of creativity, and at this price... well, just buy it.

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