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The Princes of Florence
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The Princes of Florence

#4 ALBS, English language edition of Die Fürsten von Florenz

List Price: $39.95
Your Price: $31.99
(20% savings!)
(Worth 3,199 Funagain Points!)

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Product Awards:  

Ages Play Time Players
12+ 75-100 minutes 3-5

Designer(s): Richard Ulrich, Wolfgang Kramer

Manufacturer(s): Rio Grande Games, Alea

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Product Description

Experience the golden age of the Renaissance! Assume the role of the head of an Italian Aristocratic dynasty and lead your family like the Medici or Borgia. Build magnificent buildings, cultivate beautiful parks, and invite famous artists and scholars to live and work in your court. The players support the builders, artists, and scholars so that their completed works bring them fame and prestige. As the patrons of such great works, players multiply their reputations, but only one will become the most prestigious prince of Florence!

Over seven rounds, players build Buildings, cultivate Landscapes, and invite artists and scholars to their Palazzi where they provide them with the facilities which inspire such people to produce great Works. All this is done by the players in their Principalities to earn Prestige Points, which are recorded on the fame track.

The more impressive a Work -- that is, the higher its Work Value, the more money and Prestige the player in whose Principality the Work is created is able to earn. Money is important to acquire more Buildings and Landscapes. Also, the Builders and Jesters, which provide valuable services, expect to be paid. Players will also find that Prestige and Bonus cards have great value in building their reputations and fame.

The player who has earned the most Prestige by the end of the seventh round is the winner!

Difficulty: 6/10

Product Awards

The Dice Tower Awards
Best Game Reprint Nominee, 2007
International Gamers Awards
Best Strategy Game, 2001
Games Magazine Awards
Best Advanced Strategy Game, 2001
Deutscher Spiele Preis
4th place, 2000

Product Information

  • Designer(s): Richard Ulrich, Wolfgang Kramer

  • Manufacturer(s): Rio Grande Games, Alea

  • Artist(s): Franz Vohwinkel

  • Year: 2001

  • Players: 3 - 5

  • Time: 75 - 100 minutes

  • Ages: 12 and up

  • Weight: 1,360 grams

  • All-Time Sales Rank: #57

  • Customer Favorites Rank: #26

  • Language Requirements: This is an international edition or domestic edition of an imported item. Game components are printed in English. Manufacturer's rules are printed in English.


  • 1 game board
  • 5 player boards
  • 30 Buildings
  • 18 Landscapes
  • 12 Freedom tiles
  • 6 Builders
  • 7 Jesters
  • 60 cards:
    • 21 Profession cards
    • 14 Prestige cards
    • 20 Bonus cards
    • 5 Recruiting cards
  • money
  • 5 scoring markers
  • 1 starting player figure
  • 5 player markers
  • 1 round marker
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Product Reviews


Average Rating: 4.6 in 50 reviews

I Love it!
January 16, 2006
The first time I played this amazing game was at a friend's house. The very next day I rushed into a near shop and bought it for myself.

The thing I really like about this game is that there are so many strategies you can follow in order to win.

It's a MUST have!

The Most Finely Crafted Game I've Played!
August 23, 2005

I've played Settlers, Tigris and Euphrates, and Puerto Rico -- the games most frequently compared to Princes -- and this one is the best.

With the exception of the card draw, there is very little luck involved, and even the luck in a draw of the cards is minimized by allowing you to draw five and pick the best one. Each turn is divided into an auction phase and an action phase. While good play in both phases is important to winning the game, good play in the auction phase is a must if you want to win the game. Some say that this game is like playing group solitaire, but the auction phase is very competitive and intense.

One of the beauties of the auction phase is that it is naturally self balancing. In our gaming group, we quickly noticed that jesters were very powerful. Suddenly, jesters starting getting bid up to $1200 or $1300 each. The high cost reduced the overall value of the jester, and players began to find other ways to win. Every time we play it is a slightly different game!

This game will challenge you to think hard and plan ahead. It has become the favorite amongst the more serious gamers in our crowd.

One of the best
August 16, 2005

The Princes of Florence is very luck involved, requires careful planning and realization by the players that they only have 14 actions in total. So whoever can play the most profession cards (8, 9 or even 10?) without duplicating the need for freedoms, or building too much, wins.

Keys to success are:

  1. buy jesters and recruiting cards at the aution, especially at the beginnig when they are relatively cheap;
  2. play the cards that require buildings or landscapes that one will not acquire early on, before the "threshold" for work value becomes too high;
  3. try to play as many professions as possible in pairs, i.e. using your two actions, in order to aim for the extra three victory points awarded to the most vork value earned in a round.

I have never won with a "builders" strategy, nor have prestige or bonus cards ever really helped me.

The good thing about this game is that one can do a lot of planning very early on, in fact it's almost required. Good management of the money (called florins) is also important, as it can provide a strong bargaining position to acquire the much- needed jesters or recruitment cards during the auction phase. Finally, on a different note, the game board materials are very high quality, with beautiful designs!

Highly recommended!

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