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Castle Lords
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Castle Lords

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Ages Play Time Players
7+ 45 minutes 3-6

Designer(s): Francis Pacherie

Manufacturer(s): Clash of Arms, Tilsit

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Product Description

While King Richard the Lionhearted is away leading the Third Crusade greedy nobles are trying to usurp his throne back in England. His authority diminishes as one castle after another falls. But you, hero, are faithful to King Richard. As a noble knight you retake these castles in order to preserve his legacy. Of course, you are not alone in this quest. Other Chevaliers vie for these same honors. To whom will Richard owe the greatest debt when he returns?

CASTLE LORDS is a card game. A Player builds an army by amassing cards, the better their hand, the better their army. The better the army the easier it is to recapture castles and to keep them under your control. But building the army is the tricky thing. Some cards you trade away, others you desperately want to hold onto. All in all, a rather unchivalrous way of doing things!

Product Information


  • 66 "soldier" cards (16 knights, 16 foot soldiers, 16 crossbowmen, 16 archers, Ivanhoe and Locksley)
  • 5 castle boards and one Dungeon board
  • 6 chips with the names of the castles
  • 6 Lord boards
  • 30 banners bearing the coats of arms of all the Lords (6 sets of 5 banners)
  • 6 "crown" chips (5 Dukes and 1 King)

Product Reviews


Average Rating: 4 in 1 review

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Great game for the family and younger kids
November 04, 2002

This is a fun, small game for the family, and at less than $20 US you can't go wrong. 3-6 players strive for control of six cities in medieval England. Control of a city requires building an army of cards larger than the army that currently controls it. Taking control of a city also gives the possibility of sending some of your opponents pieces to the dungeon.

The game contains six city display cards, six player display cards, a sheet of die cut playing pieces and a deck of cards. The cards represent various types of soldiers that you collect in order to gain control of cities. The rules, only a few pages long, are divided into basic, medium and advanced. The basic rules can be learned and taught in about five minutes, which is great for opening the box and jumping right in. Each additional layer of complexity can be learned in about another five minutes. This is a game that has good replayability, and only takes about 30 minutes to play a game. I have played this with family as young as my 7 year old niece, so the ages 7 and up is right on target. The seven year old won some games and loved it. I have also played a few games of this with adults only, and while not having a tremendous amount of depth or detail, it is still an enjoyable fast-playing game whose level of enjoyment is comfortably in line with the small time commitment required.

If you are looking for a heavyweight strategy game, this isn't going to fit the bill, but if you are looking for a simple yet enjoyable game that can bring in some of the younger members of the family, this is perfect.

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