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The Werewolves of Millers Hollow
 
 
 
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The Werewolves of Millers Hollow

English language edition of Die Werwölfe vom Düsterwald


Your Price: $12.99
(Worth 1,299 Funagain Points!)

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Product Awards:  
Spiel des Jahres
Nominee, 2003

Ages Play Time Players
10+ 30 minutes 8-18

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Product Description

For some time, the village of Millers Hollow has been afflicted by werewolves who attack each night. The village inhabitants must find out who among them are werewolves before they all fall victim to the evil creatures...

Werewolf or villager?
You draw a card which determines your secret identity. You play out your role under the direction of the game leader.

You are a werewolf.
Your goal: To eat a villager each night. During the day you are an honorable citizen.

You are a villager.
Your goal: To discover the werewolves and to convince the other players to take them out (and make sure you don't get mistaken for a werewolf). No easy task. But fortunately there are a few villagers with special abilities: The old seer, the hunter, the witch... They will be helpful in defeating the werewolves.

Product Awards

Spiel des Jahres
Nominee, 2003

Product Information

Contents:

  • 24 cards:
    • 4 werewolves
    • 13 ordinary townsfolk
    • 1 fortune teller
    • 1 thief
    • 1 hunter
    • 1 cupido
    • 1 witch
    • 1 little girl
    • 1 sheriff
This game has the following expansions available:

The Werewolves of Millers Hollow: Characters Funagain Games does not stock this edition of this title, usually because it's out of print.

The Werewolves of Millers Hollow: New Moon English language edition of Nouvelle Lune

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Luna Llena: Death Moon Expansion Funagain Games does not stock this edition of this title, usually because it's out of print.

Product Reviews

 
 
 
 
 

Average Rating: 4.5 in 10 reviews

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Random player elimination ruins this game.
October 11, 2011

I have a group of friends that plays this game with a regular deck of cards. The problem is that there is no information to base your first decision upon, which means one player will get randomly chosen, and kicked out of the game before they have had a chance to play. I have had that happen to me on two different occasions, which means I had to sit and do nothing while others played a game. One of the games lasted over an hour!

This alone is enough to make me stay clear of this game and all versions of it. The only thing this version has going for it is nice pictures.

 
 
 
 
 
Cannot Say Enough Good About It!
January 08, 2011

I've had this game for a couple years now (during which I've moved cities several times), and have played it with many groups of people - it has consistently been a hit. I first played in university with other late teens/early twenties. There were periods of time when we got together to play a couple times a week, and of course played several games in a row. Tonight, I just introduced it to a new group of classmates (new program, new university), and we had a blast - playing it 7 times in a row and stopping only because it was getting quite late.

My point? This game has proven to have great universality and replay ability. It can be explained and learned quickly (especially when the more simple cards are used in the first game), and built on after that. The gameplay changes enough from game to game that it remains interesting and the puzzle of discovering who is who is maintained. It is, of course, fun to try to bluff your friends and strategize (I've even seen werewolves kill themselves in order to place suspicion on certain people). I've had a lot of success with this game, and it's great for getting conversation going.

Having said that, I've found that there are some conditions that it doesn't work as well - It really doesn't work with fewer than 8 players, and it's important that the moderator (narrator) be familiar enough with the game to keep it running smoothly and also give some "ambiance" to the story. However, don't let that deter you - after playing a game or two, most people feel ready to try being the moderator, so it's a small learning curve, and the instructions that come with the cards are very clear and give a "walkthrough" of the dialogue.

Again, overall, I can't say just how pleased I am with this game. It has tremendous value (I'm sure I have played it over 100 times, providing hours of fun and social interaction), and is a great large group game (while many board games tend to cap off around 4 or 5 players). The theme is variable enough to keep it interesting from game to game, and I'm always pleasantly surprised at how well-received it is by new groups.

 
 
 
 
 
by Jeff M.
Easy, interactive, fun party game for multi-age groups
January 02, 2008

Wow, this is a good game!

Everything you could wish for in a family/party game.

Easy to learn - I read the game rules in a few minutes and then taught it to about 12 family members in one practice game with just werewolves and villagers (I actually explained the rules as we played). From there, we added new characters incrementally.

Interactive - Everyone (for us, ages 10-75) is laughing, talking, accusing, denying, bluffing . . . It's everyone's turn, all the time. Even if you are "killed" and removed from the game, it's still fun to guess who the werewolves are.

Fun - This is a fun game for everyone, kids and adults, even non-gamers. So much fun, in fact, that the fun of playing far overshadows winning/losing. The first time we brought it out, the group played for 3 hours straight until, reluctantly, we stopped because it was time for bed. For my 12- and 13-year-old nephews, this has simply become "The Game", as in "Can we please play The Game?"

Flexible - You can play with groups of 8-18, around a table or sitting in a living room. There's no board or pieces (other than 1 card per player), nothing to set up, so it's fast to start playing and people can be sitting on opposite sides of a room.

I agree with other reviewers that although you don't get much for your money (some cards in a small box, plus a rule book), it's worth it, because the cards add to the atmosphere.

I would have liked to have seen a higher-quality card stock (the kids get excited and mash the cards), hence the 4.5 stars instead of 5. Our solution to mashed cards was to buy another set. Really, getting this game is a no-brainer. We're eagerly looking forward to receiving the expansion.

There are other werewolf- or mafia-themed games out there, and I can't say how they compare to this set. However, I was very happy with this version and see no reason to shop around.


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