Triumph of Chaos
Russian Civil War 1918–1921
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Triumph of Chaos: Russian Civil War 1918 –1921 is a two-player card driven strategic boardgame within the context of the chaos of the Russian Civil War. Players assume the side of the REDs (communist forces) and the WHITEs (anti-communist forces) in this epic conflict.
There are three phases to each game turn: Political, Action and Logistics Phase. During the Political Phase (conducted on turns 1-9), each side utilizes a shared deck of 54 Political Cards to drive the control of 18 separate factions. Each card indicates positive diplomatic influence for RED and WHITE of some of the 18 factions. The cards contain the historical tradeoffs: for example, in order to positively influence Ukraine, a side negatively impacts their influence Poland. Each side uses resources (Action Cards) to try to obtain the ability to select which Political Cards are selected. If both players allocate the same value of Action Card, random cards are generated. Factions include Russian republics and independent countries.
During the Action Phase, each player utilizes their respective deck of 54 Action Cards (ACs) to take Operations (move and combat), implement Events (receive reinforcements, cause mutinies, etc), generate Replacement points or Strategically Redeploy units. Instead of playing an AC, a player may make a wide variety of special operations including conducting propaganda attacks, attempting to instigate revolts in particular controlled regions, conducting a Politburo meeting and implementing actions specific to various leaders. Play of Action Cards involves tradeoffs between responding to threats and creating opportunities.
During the Logistics Phase, players addresses attrition, rebuilding units and other odds and ends.
The campaign game is playable in about 6-8 hours.