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Store:  Family Games
Format:  Board Games
Other:  Dice Games


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Product Awards:  
Games Magazine Awards
Best Family Game Nominee, 2008

Ages Players
8+ 2-4

Designer(s): Matt Taylor

Publisher(s): Matt Taylor

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Product Description

Action packed, exciting, funky, and fast. Full of risk suspense and surprise! Includes three versions to suit all ages!

BreakScore -- This is a classic risk-taking board game of challenge, chance and skill. Highly recommended for families, friends and games enthusiasts, young and old, it's ideal for 2-4 players. In this game everyone is always in with a chance so, be aware, even when victory or defeat may seem certain, things can still happen to surprise you. It's exciting and unpredictable. There is no repetition and the lead can change dramatically from one turn to the next, depending on the cards, dice and the fickle finger of fate! You'll find yourself laughing -- or groaning -- and your heart beat is sure to get racing!

Champ-Play -- A no-holds-barred version of the classic game of BreakScore that's seriously fun for two or more cunning and competitive board game players who know the rules, can hold their nerve and enjoy a laugh!

Break-Away -- This is a fast paced race and chase board game for 2-4 players that's easy to learn and fun to play. Perfect to play when time is short, this game helps younger players develop math, memory and social skills. It also has strategic subtleties that don't always meet the eye, which make it the ideal lead-in to BreakScore.

Product Awards

Games Magazine Awards
Best Family Game Nominee, 2008

Product Information

  • Designer(s): Matt Taylor

  • Publisher(s): Matt Taylor

  • Year: 2006

  • Players: 2 - 4

  • Ages: 8 and up

  • Weight: 510 grams


  • Playing board
  • rules
  • 4 counters
  • 6 dice
  • Champ-Play scorecard
  • 60 game cards

Product Reviews


Average Rating: 3.7 in 3 reviews

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Breakscore - Great family fun!
May 14, 2008

I bought a game of Breakscore 2 years ago and haven't been disappointed. Our family plays regularly and we like it that anyone can win. Of the three games we tend to play Champ Play the most because we're competitive and like the points scoring system. Having said that I found Break-Away a good interlude and is also an excellent game for younger players to start out on. I highly recommend Breakscore!

by Freeman
Breakscore was a disappointment in our house.
January 04, 2008

For the amount of money spent on this game, quality wise, it was very poorly made. The board is no more than a piece of card board. Cards are printed and "torn apart" rather than manufactured separately. A few of the corners tore when separating, thus leaving the cards "marked" from the back. The games runs from simply going around the board like a Chutes and Ladders game to a glorified yahtzee game. Written directions were hard to follow but are similar to a computer game the older kids had played at one point so we were able to "follow" along the with the directions. We have many age levels in our household and it didn't appeal to anyone in the house.

Fun for the whole family
December 12, 2007

This game is fun for the whole family. There is enough luck for the kids, and enough tactics for the grown-ups. You're never out of the game, because you can get some huge scores with a good run of dice with the assistance of "Boomer" and "Zouch" cards that can dramatically change your position, so there's no runaway leader problem. Never a dull moment, full of excitement and groans. Highly recommended!

by Richard Abrams
BreakScore - A Game Review
May 12, 2008

BreakScore is an outstanding game of skill and chance and I always want to play. Now you might think I'm biased because I designed the games (there are three in the one case) but apart from chess, and occasionally backgammon, they (Break-Away, BreakScore and Champ-Play) are the games that do it for me.

I like it that there is no repetition and that you can never take anything for granted ... positions can and do change for the better and the worse at any stage ... I like it that anything is possible, both magic and tragic! ... I can get real lucky but then in a split-second everything can and sometimes does turn to dust. I like being kept on my toes and having to make fresh decisions with each roll of the dice, or pick of the cards.

BreakScore has a mischievous side that appeals to me and without giving too much away, I find it pays to watch (like a hawk) how my friends play their cards, as there's penalties for them to pay if they're caught not following instructions ... otherwise if they're not caught, they get away scot free!

Sometimes I calculate/hope that others are distracted and try to get away with things myself. It can and does get pretty nerve- wracking, holding your breathe waiting to see if they are alert or not.

There's heaps of unforeseen situations that can come up in a game and I still find it useful to check the rules when they arise ... sometimes outcomes can be quite bizarre but these are games where winning or losing isn't paramount so much as having fun.

Having said that, players who know the rules, dice odds (you'll find them at and aren't afraid to take risks ... sometimes way outside their comfort zones ... will do well.

Unpredictable and never boring ... I find it can be as much fun to watch others take their turn as it's to take your own! NB: While these games are great to play with families, friends and traditional board game enthusiasts I accept that they don't appeal to diehard gamers, electronic devotees and fantasy role players, but hey I'm cool with that and with them!

Other Resources for BreakScore:

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