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List Price: $59.99
Your Price: $21.00
(Worth 2,100 Funagain Points!)
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In Autumn 1901, the 20th century has just begun with a wave of diamond fever. You've got the cure for this disease as a mountain awaits you with its veins packed with precious gems waiting to be discovered. All you have to do is bring those beauties to the surface!
Players will dig shafts and tunnels, discover new veins of gems, and build stations within the mines and at the surrounding cities to mine, transport and sell those jewels. In the end, players score for the gems they deliver to cities.
Co-designer Wolfgang Kramer notes on his Cavum webpage that the game is aimed at "Spielefreaks" and on a bar chart he rates the luck at .5 (out of 10) and strategy and interaction a bit above 9 -- good news for fans of his more involved games.
Description written by W. Eric Martin and used with permission of BoardgameNews.com
Players: 2 - 4
Time: 90 - 120 minutes
Ages: 12 and up
Weight: 1,715 grams
Language Requirements: Manufacturer's rules are printed in multiple languages (including English).
- 1 game board
- 4 scoring markers (in 4 colors)
- 44 stations (in 4 colors)
- 62 tunnel tiles
- 12 dynamite tiles
- 18 veins of precious stones
- 8 option tiles (2 per player)
- 4 prospect tiles (1 per player)
- 4 sequence cards (with the numbers 1-4)
- 54 precious stones (in 6 colors; 9 per color)
- 15 order cards
- 12 2-chips
- 4 action boards with summary
- rules (English, German, French, Dutch)