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2 de Mayo
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Dos de Mayo is based on the terrible events that took place in Madrid on May 2nd 1808. On that date, fed up with the abuse by French soldiers and sick of the indolence of Spanish authorities, many of whom acted in collusion with the occupying French troops, the people of the city rose up in arms against the best army of the time, in a desperate attempt to regain their pride through rebellion against the Napoleonic invader.
Dos de Mayo is a board game for two players, lasting around 20-30 minutes (even less for experienced players), in which each player controls the forces of one side, either Spanish or French.
The rulebook includes historical commentaries and an example of a full game.
Time: 20 - 30 minutes
Ages: 12 and up
Weight: 663 grams
Language Requirements: Game components are printed in multiple languages, including English. This is an international edition or domestic edition of an imported item. Manufacturer's rules are printed in multiple languages (including English).
- 1 Gameboard
- 41 cubes
- 22 event cards
- 1 turn track card
- 2 player aid cards
- 1 Order pad
- rules (English/Spanish)
Average Rating: 5 in 1 review
Spanish designer Daniel Val's 2 de Mayo first made an appearance in 2008. To some extent it's a game that defies categorization: Is it a war game? Is it an abstract game? Perhaps it can best be described as a clever asymmetrical cat-and-mouse game for two players, that is soaked with historical theme, full of tension, has simple rules, lovely artwork, and plays quickly (under 30 minutes). I was immediately impressed when I first had opportunity to play it shortly after its original release. At the end of 2009 the game was reprinted in an improved edition as part of the Gryphon Games two-player series.
The game-play is themed around the events in Madrid on 2nd of May, 1808, when Spanish civilians rebelled against the occupying French forces. One player plays the French while the other plays the Spanish, and military units on the board are represented by blue and red cubes respectively. Players simultaneously and secretly write orders to determine the movement of their units on a given turn. The Spanish have less units, and have to evade the French to win the game, while the French have the tough task of trying to capture the rebellious Spaniards.
Gamers who enjoy 2 de Mayo will be pleased with the improved components of the new edition, since virtually all the changes are upgrades. Particularly the English titles and more prominent English text on the Event cards are a great improvement. Overall it's a great game, and seeing it appear as part of this Gryphon Games series in a quality edition can only be good for this great little two-player game!