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High Frontier: Colonization
 
 
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Store:  Strategy Games
Series:  Essen 2013 Releases
Theme:  Science Fiction
Genre:  Civilization Building
Format:  Expansions

High Frontier: Colonization

2nd expansion


List Price: $40.00
Your Price: $31.99
(20% savings!)
(Worth 3,199 Funagain Points!)

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Ages Play Time Players
12+ 180 minutes 2-5

Designer(s): Phil Eklund

Manufacturer(s): Sierra Madre Games

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To play this game, you must have:
High Frontier
2nd edition (Currently Restocking)
$60.00
$47.99
(20% savings!)

Product Description

High Frontier Colonization, an expansion to both the first and second editions of High Frontier, includes all the elements of the first edition expansion (now out of print), but adds maps, cards, and playing pieces. The thriving space infrastructure has hundreds of specialists working in space colonies orbiting Earth. These provide services such as antimatter manufacture, beamed solar energy, cycler satellites, space telescopes, the space elevator, and of course the local tax office. New Bernal, Colonist, Freighter, and GW Thruster modules allow you to move your base of operations further afield in the High Frontier. The promoted side of the cards in the last two modules include new paths to victory called Futures.

Product Information

Contents:

  • 1 Cover Page (revised Resource Exploitation Track)
  • 1 Summary Page (Sol Operations, Event Table, Space Government, and Sunspot Cycle)
  • 1 Expanded Map, from Jupiter to the trans-neptunian objects . Together with the legacy map, this forms the Sol Map
  • 5 Hemispheres (one of each of five colors) for Bernal Sphere Tokens
  • 5 10mm Cubes (one of each of five colors) for Freighters
  • 15 Disks (three of each of five colors) for Claim Disks
  • 10 Yellow Disks for Outposts
  • 3 Black Disks for Busted Sites
  • 36 New Cards: 6 Freighters, 5 Bernals, 15 Colonists, 6 GW Thrusters, 2 Generators, 2 Radiators
  • 24 Legacy Expansion Cards (2nd edition): 7 Radiator, 7 Reactor, 9 Generator, and 1 Thruster
  • Rulebook

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