List Price: $17.00
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(Worth 1,350 Funagain Points!)
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Based on the ancient Chinese game of Choi Dai Di (similar to Pusoy Dos in the Philippines), the classic trick-taking climbing game that requires cunning wit and strategy, Golden Deuce steps up the game by changing the odds with a unique 60 card deck, while providing board game action for a new twist on this addictive strategy game.
The fun starts with a round of the Golden Deuce card game - lay down higher tricks than the other players for control of the lead. Be the first player to lay down all the cards in your hand, and you gain points for all the cards left in the other players' hands. Don't be stuck with too many cards, or you'll end up paying out points to every other player.
The strategy doesn't stop at the end of the card game. Moving to the game board, each player strategically moves any of their pawns the number of spaces to match the points earned in the card game round. But beware! Moving too many pawns too quickly may leave you unable to collect the points you deserve. Once all players have moved, it's time for another card game round, and the fun starts again. With special spaces to send you back, move you forward, or "warp" your pawn to another space on the board, it's a race to the finish to win the game!
Beautiful components, but poorly written rules. Indeed, played strictly according to the rules as they are written results in a rather frustrating gaming experience. However, with a little bit of rule-tweaking, and some on-line research about how the game of Cho-Dei-Di is meant to be played, Golden Deuce becomes an involving card game for four people. Good for an evening with friends.
It's backgammon in a card game: Four ranked suits each have 15 cards: 2 (highest), Ace, followed by 15 down to 3. Shuffle and deal everyone 13 cards. The starting player leads a singleton, pair, three-of-a-kind, or pokerlike set of five cards. Subsequent players discard the same number of cards of higher value or suit, or pass and draw a card. When all but one player have passed, the remaining player leads again. When your hand is depleted, the round ends and you earn points for the number of cards remaining in competitors' hands. Each point earned moves one of your pawns one space forward on the track; landing on some spaces helps or hinders your progress. Win by getting all four pawns to the finish. Golden Deuce provides a challenging, but relaxing, evening of card management.