My Account
Your cart is currently empty.
Shop by Age Shop by Players Kids Family Strategy Card Party Puzzles Toys Extras
Funagain Frank's Adventures Funagain Points System Funagain Membership System Ashland, Oregon Eugene, Oregon Free shipping at $100! Facebook
AT $100!
Fire and Ice
Get Funagain Points by submitting media! Full details, including content license, are available here.
You must be logged in to your account to submit media. Please click here to log in or create a free account.

Fire and Ice

List Price: $29.99
Your Price: $23.95
(20% savings!)
(Worth 2,395 Funagain Points!)

This item is currently backordered [] with no firm available date. As soon as it's available you'll be able to purchase it right here.

Notify me if/when this item becomes available:
(you will be asked to log in first)

Product Awards:  

Ages Play Time Players
8+ 20-30 minutes 1-2

Please Login to use shopping lists.

    Small parts. Not for children under 3 yrs.

Product Description

A Mystic Struggle for a Great Line of Power!

Capture three islands in a row, by controlling three points in a row on each. A strategic, move-and-place game with shifting strategies, that increases in complexity until one player wins. There is a minimum of 9 moves each, and a maximum of 24 moves for each player.

A new move gives depth and fluidity to this game of few rules, on a board of extraordinary symmetry.

Product Awards

Mensa Best Mind Game Award
Best Mind Game, 2003
Major FUN
Award Winner, 2003

Product Information


  • wooden gameboard
  • 50 playing pieces
  • rules

Product Reviews


Average Rating: 5 in 1 review

Turn your brain inside out
February 22, 2006

Fire and Ice is like Tic-Tac-Toe on crack. Instead of the traditional tic-tac-toe board, Fire and Ice is based on a Fano Plane. In tic-tac-toe, the middle square is more valuable than the rest, in a Fano Plane, no space is more valuable than any other. There are 7 ways to make 3 in-a-row, and no possible way to tie.

The entire board is a set of Fano Planes, each one of them being on a vertex of a larger Fano Plane.

(Does your brain hurt yet?)

In order to control one of the mini-boards, you simply need three- in-a-row (or 3-in-a-circle). In order to win the game, you need to control 3 of the mini-boards in a row (or in a circle). This all makes more sense when you have the board in front of you.

The BIG twist is that you never put your own pieces on the board. On your turn, you move one of your pieces (either to any place on the same island, or to a corresponding place on another island). The place that was vacated gets filled by one of your opponent's pieces.

We've been playing at a lot lately -- it has a great "OK, just one more game!" factor. The game plays fast, and it's tough to see who will win until close to the end.

This game has the simplest of rules, with the deepest of strategy. You'll find something strategically new every time you play.

The board is solid, with felt-lined bins which hold the elegant wooden playing pieces. It is a game that is suitable for display -- some people leave a chessboard out as decoration; Fire and Ice would make a gorgeous addition to any decor.

Other Resources for Fire and Ice:

Board Game Geek is an incredible compilation of information about board and card games with many descriptions, photographs, reviews, session reports, and other commentary.