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Save the containers, before the ice melts!
On an island in the far north there are valuable containers. The lake freezes gradually -- each player places ice pieces. The trucks drive over the ice and bring back the containers -- everyone to their own camp! Note, soon the ice thaws again -- each player takes ice pieces away. In the end, the trucks can't get through any more. Whoever has the most containers in their camp wins!
Alaska is a nice game which does note get boring when you play it several times. Two different seasons are simulated, where ice is growing and melting. During these periods, the players need to transport containers which are located on an island in the middle of a lake. When the water freezes, more and more possibilites arise to reach the island. When the ice melts, one needs to take difficult routes from the island to the base camp. Of course, there is a polar bear blocking some ice floes and there are other difficulties such as freezing or theft of containers....
In this game players place pieces of 'ice' onto a lake to freeze it over until a central island is connected to the periphery. Then a race begins to deliver treasure back to the home base in lorries begins, as pieces of ice are removed so that the connections from the island to the land begin to 'melt'.
Various obstacles - including a pesky polar bear - block your path and prevent you from returning to base.
I've been an Eric Solomon fan since Sigma File and Black Box. This has all his playability attributes. Also the game the quality one expects from Ravensburger; it's lovely to look at and a joy to play.
Unfortunately, whatever I do, it always seems to end in a tie when we play.