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<b>Board Games with Scott</b> is a "video blog" about many different types of board games. In each episode, Scott Nicholson presents a different game, explains it, and briefly reviews it. It's a great way to discover new games as well as learn more about games you're curious about. Enjoy!<p><b>Note:</b> <i>Board Games with Scott links will <b>open in a new window</b> and are <b>not</b> hosted by Funagain Games, nor is Funagain Games responsible for their content.</i></p>
Average Rating: 5 in 1 review
I first played this game (orignal version) way back in 1987, and despite four hours of bewilderment I couldn't wait to play it again, and I still want to play it now. So, if you think the steep learning curve is too much, then try to see it as a long-term investment: Die Macher is a game for life.
I've heard say that parts of the design are 'dated' now. Don't believe a word of it, this is a game where the sum of its parts are just as great as the whole.
I once played Die Macher with Alan Moon, co-designer of New England, and his words were: 'I can't imagine how he (Karl Heinz Schmiele) set about designing it.' Neither can I.