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Camel racing game on a board containing a matrix of colored arrows. Players are given cards which show different orders of finish of the four colored camels. On a player's turn, one of the camels is moved one space onto a colored arrow. This begins a chain reaction, as the camel of the arrow's color now moves in the arrow's direction one space, and the process repeats until a camel moves onto an arrow of its own color or is blocked by another camel. When the first two camels finish the race, players score points for having those camels on their cards in the correct finish positions. It's cute (as are all of Doris & Frank's games), clever, and quick, but there's not much control or substance.