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Average Rating: 4 in 1 review
Briefly described, Njet! is a game of trick-taking with a number of modifications, which are mostly excellent.
First, the deck is forty cards in four suits, with values from one to nine, with the ones doubled. In any hand exactly one suit is trump and at most one suit is super-trump--meaning that the ones of that suit are considered the highest trump card.
What gives the game its name and charm is that the five rules variables (first player, who incidentally choses her partner; number of discards; trump; supertrump; and the value of the hand) are laid out in a grid, their posible values forming the columns. In the initial phase of each hand, players take turns laying Nyet-stones on the board to indicate the rules they do not want to have effect, leaving one value for each as (presumably) the least objectionable. The result is that you communicate quite a bit in your choices, which is important, since the leading player chooses their partner.
Overall, this is a game that has re-introduced me to trick-taking, and delights of card-play. However, amongst other things, the doubled cards and the possibility of discard is sure to frustrate veteran card counters. Finally, it was certainly worth what I paid for it, and it's easy to introduce to new players.