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The object of Rummikub is to build runs of the same color -- Red 7, Red 8, Red 9 -- and sets of the same number -- Blue 8, Red 8 and Orange 8. Adding to the challenge is the opportunity for opponents to build and change other players' melds, allowing them to use up their tiles to make Rummikub and win the hand. The Rummikub jokers add some luck to the play. Get them and they can increase your melding power. But they'll cost you points if you're caught with them at the end of the game. Rummikub presents a never-ending variety of strategy, and until the final plays of the game, anyone can win!