My Account
0
cart
Your cart is currently empty.
Search
 
Shop by Age Shop by Players Kids Family Strategy Card Party Puzzles Toys Extras
Pre-Order Games Ashland Store Eugene Store Facebook Facebook
 
 
Pre-Order
Games
 
 
ASHLAND
Store
 
 
EUGENE
Store
 
 
 
 
Join Our Newsletter
Email*  
 
Close
 
Exxtra
 
 
Get Funagain Points by submitting media! Full details, including content license, are available here.
You must be logged in to your account to submit media. Please click here to log in or create a free account.
Store:  Family Games
Format:  Dice Games

Exxtra


Funagain Games does not stock this edition of this title [], but it may be available in another edition. Try: Excape


Notify me if/when this item becomes available:
(you will be asked to log in first)

Ages Play Time Players
8+ 30 minutes 3-6

Designer(s): Reiner Knizia

Manufacturer(s): Amigo

Please Login to use shopping lists.

Product Description

This is a classic dice game with a twist. Each player has a pawn and a couple of special dice numbered "1, 2, 3, 4, X, 7" and "1, 2, 3, 5, 6, X" in his own color. A small, cross-shaped board features a 20-space track and a movement table in the center showing six rows marked 0-5. During your turn, you may throw your dice as often as you choose. When you feel that your combination is high enough (let's say a "6" and a "4") you simply place the dice on one of the rows in the center. If your dice are still on the Table when the round is over you move forward the indicated number of spaces (0-5).

Naturally, your dice will only occasionally be allowed to lie on the highest spaces, since any player with a higher dice combination will be happy to remove them from the board. Even if you have the highest possible combination, you mustn't rejoice too soon, as following players could, with a bit of luck, still throw you off the board. This is especially irritating if it happens a few spaces from the finish line!

Rolling different number combinations produces different results. With doubles (snake-eyes, two's or three's) you move your pawn 1-3 spaces right away, giving you a slim chance of winning the game in one round. If you throw two different numbers, the highest number is always read as the first digit. The X counts as a 0 (zero) in your first throw and as a game stopper in the rest. This allows a range of combinations between 00 (two X's) and 76. If you throw any X's (apart from the first throw), your turn ends and you must move your pawn backwards one space for each X. When you are satisfied with your results, the dice are placed on an empty row. If you have the highest count, you may be placed above any other pairs, if any rows are available. Your dice can also be placed below any lower or equal combinations. This removes all dice above it. If you have a lower count than other dice on the Table you have to be placed below these. On your successive turn, you move your pawn in accordance with the row number on which your dice lie.

The advantages of this game to other dice games are to be found in the beautiful components, and in Knizia's distinctive touches. Because you receive a "free" shot in the beginning of each turn, it makes sense not to go for the highest combination but instead be satisfied with a lower score. The next little stroke of genius is the Table. Should you go for the higher movement, with everybody trying to pick you off? Or should you go for a lower but safer movement? A great feature is the zero-movement-row; placed here, you will not move forward but you will also lock everybody else out of the game until your next turn.

Product Information

You might be interested in these related products as well:

Can't Stop newer German edition Out of Stock

Cosmic Wimpout Out of Stock

Can't Stop Out of Stock

Product Reviews

 
 
 
 
 

Average Rating: 4.5 in 1 review

Sort reviews by:

 
 
 
 
 
A great push-your-luck dice game from Knizia
August 06, 2012

Excape? Or Escape? No, it's not a typo, because the X factor is an important element of this game. In fact, this game was first published way back in 1998 by Amigo Spiele under the name Exxtra (yes, with an extra X). Canadian publisher Filosofia has done us a favour by getting this game into print for the English speaking market, now under the name of Excape, and with revised components.

So why should you check out Excape? Because it's a Reiner Knizia game. And it's a push-your-luck dice game. The classic of the "push-your-luck" genre is Can't Stop, which has a well established reputation, and Excape has been favourably compared with it. The theme of escaping is somewhat thin, but it does capture something of the press-your-luck element that is integral to the game-play. Will you be the first player to get to move your pawn 20 spaces to the X on the game-board?

Each player has two dice that they roll to form a two digit number, that they'll place on steps 0 through 5 on the game board ladder. If your dice are still on the ladder on your next turn, you move that amount of spaces forward on the board. But if someone else places their dice with a higher value on a lower rung, your dice get knocked off. Fortunately, you can re-roll your dice if you don't like your number ... but don't press your luck too far because rolling an X ends your turn immediately!

Excape has wide appeal. Press-your-luck games are the kinds of games that are very versatile, and can be enjoyed by both gamers and non-gamers alike, and this is a particularly good one. People of all ages and tastes like it because it is fun. It also compares favourably with other push-your-luck games like Can't Stop. One advantage is that it handles 3-6 players easily. It also looks attractive.

Put perhaps most importantly, Excape has simple and tense decisions with a high fun factor. The decisions are fun, and you'll find yourself cheering for other players to take down the current leader! And on your turn, what will you do: Do I place my dice on a lower rung, gaining less, making them less likely to get knocked off and get nothing? Or do I place them at the top rung for potential maximum movement and hope nobody rolls higher than me? Should I roll again and hope for a bigger number? Or will I roll an X and will I end up losing rather than gaining? As with most press-your-luck games, gameplay features lots of whooping and hollering, cries of excitement and groans of frustration. This game really promotes an atmosphere where everyone is loudly encouraging other players to risk big and take down the leader - and maybe lose big in the process! Isn't that fun! Every game collection should have a press-your-luck filler, and this one is particularly good - highly recommended!

EndersGame, BGG reviewer
Profile: http://www.boardgamegeek.com/user/EndersGame
Reviews: http://www.boardgamegeek.com/geeklist/37596

Note: this review refers to a different release of this product.

Other Resources for Exxtra:

Board Game Geek is an incredible compilation of information about board and card games with many descriptions, photographs, reviews, session reports, and other commentary.