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Der Dreizehnte Holzwurm
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Store:  Card Games, Family Games
Genre:  Trick-Taking
Format:  Card Games

Der Dreizehnte Holzwurm

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Ages Play Time Players
8+ 30-60 minutes 2-6

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Product Information

  • Designer(s): Michael Kiesling, Wolfgang Kramer

  • Manufacturer(s): Asmodee North America, Queen

  • Year: 1998

  • Players: 2 - 6

  • Time: 30 - 60 minutes

  • Ages: 8 and up

  • Weight: 135 grams

  • Language Requirements: Game components are language-independent. An English translation of the rules is provided.

Product Reviews


Average Rating: 3 in 1 review

This quirky game is fun, but isn't likely to be addictive
June 11, 1999

Holzwurm (Woodworm) works on the idea of hungry little worms munching their way around, sometimes trying their tiny teeth on objects that are less than palatable. This is a trick-taking game, where you try to gather cards of a like suit and sequence in order to gain points. However, there are positive and negative points which much be kept track of and tallied for the score. A set number of cards are dealt, and this is as many as the player will have the entire game--no trading, discarding or dealing, every card must be used!

There are several colors of suits, with cards ranging in value from 10 to -13. Six cards are dealt face-up onto the table, and a certain number of cards are then dealt to the players according to haw many players there are. Players take turns laying down one card each, building the cards that are face up into tricks. Positive-value cards are stacked to the right, negative to the left. The value of the card laid down must always be one more than the number of cards (not the value) in a stack. The object is to build a trick that is of positive value, and take it before someone else does, while avoiding having to take a trick that is worth a negative number. There are wild cards which can be laid on any color, but never two wild cards in a row. When you want to claim a trick, just put down a card whose value is equal to or less than the number of piles in the stack! The player with the most points when all cards have been played wins!

The gameplay can be fairly quick if you are fast with numbers, but is never actually slow unless someone is overthinking: I'm terrible with numbers, but I kept up with the rest of my group-it was the girl who is an overanalyzer who got the egg-timer treatment! The pictures on the cards are very entertaining, and the game is short and sweet, perfect for waiting for dinner at a restaurant or before bedtime with the kids.

My only real complaint is that never drawing new cards and having to use all of the cards dealt can be a bad combo; sometimes it is impossible to do. A good variant is replenishing your hand and playing through the whole deck--it makes the game go past 20 minutes, but can be a more satisfying experience. 3 stars doesn't mean it's bad, it's just not perfect. Not every game needs to be. I don't regret buying it at all, and think all in all it's a good lightweight snack in between main courses of Tikal or El Grande. Did I mention the illustrations are really cute?

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