My Account
Your cart is currently empty.
Shop by Age Shop by Players Kids Family Strategy Card Party Puzzles Toys Extras
Pre-Order Games Ashland Store Eugene Store Facebook Facebook
Join Our Newsletter
Once Upon a Time
Get Funagain Points by submitting media! Full details, including content license, are available here.
You must be logged in to your account to submit media. Please click here to log in or create a free account.
Store:  Family Games, Party Games, Card Games
Edition:  Once Upon A Time
Series:  Once Upon a Time
Genre:  Storytelling
Format:  Card Games

Once Upon a Time

second edition

Funagain Games does not stock this edition of this title [], but it may be available in another edition. Try: Once Upon a Time

Notify me if/when this item becomes available:
(you will be asked to log in first)

Please Login to use shopping lists.

Product Description

Players of Once Upon A Time create a story together using cards that show typical elements from fairy tales. The Storyteller creates a story using the ingredients on her cards, guiding the plot toward her own ending. The other players use their cards to interrupt her and to become the new Storyteller. The winner is the first player to play out all of her cards, ending with the "Happy Ever After" card.

Product Information


  • Rulebook (16 pages)
  • 112 "Once Upon A Time" storytelling cards
  • 56 "Happy Ever After" ending cards.
Cards with blank faces are included, so players can add their own ideas to the game.
Once Upon a Time has the following expansions available:
You might be interested in these related products as well:

Münchhausen Out of Stock

Münchhausen Out of Stock

Story Out of Stock

Story Out of Stock

The Storybook Game Out of Stock

StoryTellers Out of Stock

Baffle Gab Out of Stock

Literati Challenge Out of Stock

Product Reviews


Average Rating: 4 in 28 reviews

Sort reviews by:

And I thought Scheherazade had a lot of tales!
January 18, 2010

Okay look... This game is not going to be for everyone, and the people you play with are going to drastically change the level of enjoyment you get out of it. If you go in with a closed mind and tight lip, you're going to pull down everyone else playing. If you play with a creative and extroverted person, they're going to make it much more fun. An open mind is going to make this game an instant favorite that can be played over and over again, always different, always fun!

I can equate this game to a theatre exercise. There's an improve game where all the actors are lined up and tell a story, one person starts and someone else jumps in and continues from that point. I myself have played this game on stage in front of countless people dozens of times for recreation and competition long before I knew what Once Upon A Time (OUAT) was. It's designed to get you to think on your feet and continue what you've been given with a positive attitude for the good of the story (play, show, whatever). This game is the same thing with enough structure to make it a solid game design.

I first learned about OUAT at the Art Institute in a game design class. The teacher, who's been designing games since B.C. (Before Computers), had the class play this game as an example of a unique and good game design. A game that relies more on the ingenuity of the player than the cards you're given (although there is still a bit of luck involved). It was probably one of the most memorable games we played. You're much more likely to remember the experience of playing with your friends and family when there's a specific and often humerus story involved. It also is a good example of how some rules are meant to be taken for their spirit and not necessarily the letter of the law.

Some reviewers have said that you just sit down and people barrel through their cards as fast as they can while you listen with no time to react. To them I say 'nay!' If you're just barreling through the cards you haven't read the instructions well enough. Like all good stories you should take your time with the flow and let elements sink in for other players. If someone is going to fast, (Playing two or more cards in the same sentence or when the card played isn't an important element in the story) call them on it and end their turn.

So yes, buy the game. Play it with fun, exciting, energetic, "theatre" type people. Don't let not being so good or quick at the start slow you down, you'll get better with practice, and it's good practice to have. Everyone should involve themselves in more "improv"-like activities. You'll think quicker and be more creative for it, many people have said that they've improved their lives greatly, from their general outlooks on life to job interviews, just by taking improv classes.

One word of advise though, get the expansion pack as well, it adds many more fun and often macabre elements for stories.

by Staats
I love this game
February 18, 2008

I love this game! I went to a party the other night and played this for the first time. There was another player who was playing it for the first time also, even though her english wasn't that good, she won. We were all loud and cracking up laughing that the 4 board looking scrabble players next to us kept turing around to listen to our story! (I love Scrabble too). I asked our host where I could get this game and am ordering one today... Thanks

Fun Game, Poor Design
July 29, 2006

This game is different from any other that I have seen. My children love playing it, and a few of my friends also enjoy it. An equal number of people that I have tried introducing it to, hated it. No one was undecided. A few of the folks disliked the game because they don't like the storytelling, but most were frustrated managing the cards and identifying them quickly enough to interrupt the story teller.

I think that if you enjoy story telling on its own, you will enjoy this game. If you like being spontaneously creative, you will enjoy this game. If you like strategy and clear cut rules, this game is not for you.

My only real disappointment with the game is the card layout. When you have a handful of 10 or more cards at any given time, you want to be able to quickly assess what you have in your hand. The cards, however beautiful the artwork, are not clearly discernable when held as normal "fan" of cards. The design would be improved dramatically if the descriptive element were printed along the left edge, near the top. The card "type" icon should be in the extreme, upper-left corner, and a little larger.

If the card were redesigned for practical playing I would have given this game 5 stars. Until then, it remains problematic to keep track of all your cards while simultaneously:
1. Listening to a story to hear if something in your hand is mentioned
2. Watching the type of cards played in case you have a matching interrupt card
3.Paying attention enough that you can continue the story somewhat logically without getting too silly and
4. Thinking of a way to twist the story toward your goal!

We like the game enough to have purchased the add-ons.

Hopefully the cards will be redesigned on the next release.

Show all 28 reviews >

Other Resources for Once Upon a Time:

Board Game Geek is an incredible compilation of information about board and card games with many descriptions, photographs, reviews, session reports, and other commentary.