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1830 is the Avalon Hill Game Company's multiplayer railroad game that captures the drama and excitement of this period. Set in the northeast U.S. and Canada, 1830 recreates the development of the railroad system from its horse drawn beginnings to the ascendency of diesel locomotives. The object of the game is to be the wealthiest player at the finish. To this end you invest in railroad stock and operate the companies you control. You can be an empire builder carefully managing your companies for the long term, or you can loot companies for maximum quick profits and hope to leave someone else with the wreckage.
The play of 1830 is divided into two separate segments: Stock Buying Rounds when stock is bought and sold, and Railroad Operating Rounds where each railroad in play is operated by its president. The majority stockholder of a railroad is usually its president. Operating railroads play track tiles on the mapboard, build bridges and tunnels, buy and sell trains, and decide whether to pay the revenue each each round as dividends to stockholders or to keep it in the treasury for future needs. A railroad's stock value rises or falls depending on the payment of dividends, as well as the buying and selling of the shares. Once the starting positions are determined, there are no more random events or elements of luck in the game. Each player's success is dependent on his or her own skill and decisions.
Average Rating: 5 in 2 reviews
This game is really fun and competition. 4 player is correct number to play.. If you ever played civilation as a board game, this is really fun and maybe more. I recommend this game to age between 14 - 80.
If you have any questions, just write to me....
1830 in my estimation is the greatest of all the [page scan/se=0428/sf=category/fi=stockall.asc/ml=20]18xx series of railroad games out there. Truly a classic from the classic of all game companies, Avalon Hill. This game goes enthusiastically on my top five 'Games of all time' list. Definitely a must for railroad buffs.
1830 is best described as an economic/empire bulding simulation with a railroad theme added on.
For those not familiar with 18xx game systems, 1830 was originally designed by Francis Tresham in England and licensed to Avalon Hill for production. The English version was called 1829, and used a map of England. 1830 is the American version, and uses a map of the American northeastern seaboard. The map runs from from Chicago to New York, and from Washington DC to Canada.
In 1830, each player represents the President of an early American railroad company (historically accurate) and attempts to win the game by having the most money in his pocket at the end. To do this he must operate his railroad as he sees fit.
Does he run his railroad into the ground, and milk it for what its worth like a Jay Gould? Or does he build it into a powerhouse like a Commodore Vanderbuilt?
All the 18xx series of games have two things in common: track laying and a stock market.
In operating the railroad, track must be laid and the best route must be determined. Do I run track from New York to Philadelphia, or try for Boston?
Which route can I make the most money from?
And here's the icing on the cake: the stock market.
To me, the stock market is the best feature of the game. Your company's stocks are the tools for winning the game. Its through selling and buying that you make a profit. But be wary, others may try to manipulate the market to your loss and their gain.
Basically, this game lives up to its title. You must be a 'Robber Baron' in order to win. You make the decisions. Little is left to chance.
And the decision making is plenty. Will I have enough money to buy more trains? Have I run the best possible route for my trains? Should the company issue a dividend to its shareholders? What stock do I buy? When do I sell? Should I milk this railroad and dump it off on someone else?
Good stuff for a boardgame.
Note: 1830 is NOT a short game. Games can easily run for more than 6 hours. But the satisfaction in winning is well worth the time spent.