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Palermo
 
 
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Palermo


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Product Awards:  
Spiel des Jahres
Nominee, 1992

Ages Players
10+ 3-5

Designer(s): Walter Zisa

Manufacturer(s): Piatnik

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Product Description

Each player takes on the role of a small-time crook in Palermo, who has built a chain of restaurants (pizzerias, bars, etc.) and would like to earn as much as possible from it.

In the first phase of the game, the players develop the city together according to certain rules. Everyone tries to bring their buildings into favorable positions so that they lie as closely together as possible and can be reached easily.

In the second phase of the game, the players move from restaurant to restaurant, in order to collect the incomes. How much depends on how many movement points a player has when reaching his destination. The movement points increase after each restaurant visit, and the possibility of getting higher income likewise increases. Each scoundrel has a policeman in his family, who is obligated to him and who can obstruct the competitors. If a rogue passes an opposing policeman, he must pay a penalty.

The winner is whoever collected the most money.

Product Awards

Spiel des Jahres
Nominee, 1992

Product Information

  • Designer(s): Walter Zisa

  • Manufacturer(s): Piatnik

  • Year: 1992

  • Players: 3 - 5

  • Ages: 10 and up

  • Est. time to learn: 10-20 minutes

  • Weight: 1,255 grams

  • Language Requirements: Game components are language-independent. An English translation of the rules is provided.

Contents:

  • 1 gameboard
  • 40 city tiles
  • 5 pawns
  • 5 police markers
  • 5 score markers
  • 5 movement point indicators
  • 55 chips (in 5 colors)

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