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Ages Play Time Players
10+ 30 minutes 2-6

Designer(s): Wolfgang Kramer

Publisher(s): Amigo

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Product Description

Product Information

  • Designer(s): Wolfgang Kramer

  • Publisher(s): Amigo

  • Year: 1998

  • Players: 2 - 6

  • Time: 30 minutes

  • Ages: 10 and up

  • Weight: 215 grams

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Product Reviews


Average Rating: 4 in 1 review

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Fast, Fun, Feral
April 28, 2001

'Hornochsen!' is an abstract little card game with an obvious lineage, descending from the classic 6 Nimmt. Now I have never played the parent game, but have heard many good things about it, and Hornochsen seemed like an improvement, from what I read online of the rules.

I can't really speak to the subject of improvement, but I can say that the game is a brain-bending exercise in spite and malice. Despite its abstract nature, this is a game that seems to appeal equally to casual and hardcore gamers. Play is relatively quick (depending on number of players) and the choices are agonizing.

The object is to score as many positive points as possible. Not always an easy thing, considering how many cards score several negative points, and all the positive point cards score a paltry one or two points!

The game is based around the squeeze play. With forethought, a player can make a crude determination of what opponents are holding, and try to minimize the number of choices available to them. When a card stack reaches critical mass, the player who placed the last card must take the stack, no matter what it holds. Early rounds are often filled with seeding the negative red cards, followed by a slow process of trying to grab the few positive scoring piles and avoiding the stacks of red cards.

Yes, luck plays a factor in this game. Any game with a random distribution of cards tends to have a large luck factor. Hornochsen overcomes this, since clever cardplay can often overcome a bad distribution, and poor play can bring down even the best hand.

Highly recommended.

Note: this review refers to a different release of this product.

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