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The idea of the game
TurfMaster is a board game that requires tactics, skill and some luck.
The horses run for victory and position. As on the racecourse, in TurfMaster a horse also does not simply stay in the lead from start to finish and win. Constant changes of position, polished race tactics, the menacing of the opponent are all things that go to make up TurfMaster.
A victory only takes place at the finish and not on the way. The ideal starting position has to be found by the final bend at the latest before hitting the home straight. Overtaking, risking detours over outside lanes or remaining on the inside and saving metres yet risking being blocked in are all things you decide completely on your own like the jockeys of fast horses in real life.
The way it looks is also important, as anyone knows who likes playing games. It is simply more fun if the figures, the cards, the dice and game board are lovingly designed.
Whoever plays TurfMaster will still have pleasure even years later in opening the box and taking the pewter horses and the coloured dice in his hands. All game parts are designed in such a way that they last for many years even if they are played with a very great deal.
- 1 game manual
- 1 racecourse
- 8 horses with jockeys (coloured pewter figures)
- 16 pearl spot dice (2 of same colour)
- 8 decks of cards
- 6 fences for a special steeplechase