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Sam Grant
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Store:  War Games, 2-Player Games
Theme:  American Civil War
Genre:  War & Combat
Format:  Board Games

Sam Grant

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Ages Play Time Players
12+ 120-240 minutes 2

Manufacturer(s): Columbia Games

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Product Description

Civil War in the West, 1862-64

Sam Grant brings to life the most dramatic event in American history, the Civil War. The game covers the war in the western theater, focusing on the three year struggle for Alabama, Georgia, Kentucky, Mississippi, and Tennessee. Rules to link Sam Grant with Bobby Lee (our game on the eastern theater) are included.

The historical campaigns of Shiloh, Vicksburg, Chickamauga, and Atlanta can be restaged, or players can devise their own "war-winning" strategies.

Superb Maps: Full-color (22"x25") mapboard of the western theater, from St. Louis south to Vicksburg, east to Atlanta, and north to Cincinnati.

Wooden Blocks: Imagine playing with 84 Hardwood counters which provide step-reduction and fog of war with no muss or fuss.

Multiple Scenarios: Sam Grant includes a campaign game plus three one year scenarios: 1862, 1863, and 1864. Each year can be played separately, or they can be linked together for longer games.

Playable History: Sam Grant is a game designed to be played, and played, and played. The game provides many hours of entertainment and rewards players with insight into the campaigns and battles of the American Civil War in a way no book can teach.

Product Information

  • Manufacturer(s): Columbia Games

  • Year: 1996

  • Players: 2

  • Time: 120 - 240 minutes

  • Ages: 12 and up

  • Weight: 665 grams


  • 84 wooden blocks
  • Labels
  • Mapboard (22 x 25 inches)
  • Rules
  • 2 OB cards
  • Battleboard
  • 4 dice

Product Reviews


Average Rating: 4 in 1 review

Wonderful, wonderful game
June 03, 2003

Sam Grant uses practically the rules system found in its brother game, Bobby Lee. Sam Grant might be a little less fluid, but it's still extremely elegant and a must-have for any Civil War gaming buff.

You *can* play both Sam Grant and Bobby Lee at the same time, but know that the maps don't link up together (they're not drawn on exactly the same scale). However, rules are provided for players who want to move units from the Western Theater to the Eastern Theater and vice-versa.

Just buy it!

Other Resources for Sam Grant:

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