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Store:  Family Games, Card Games
Edition:  Money!
Genre:  Set Collection, Auction & Bidding
Format:  Card Games


English language edition

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Product Awards:  
Spiel des Jahres
Nominee, 1999

Ages Play Time Players
10+ 20-30 minutes 3-5

Designer(s): Reiner Knizia

Manufacturer(s): Rio Grande Games, Goldsieber

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Product Description

Players enter the volatile currency market. They begin with a small holding and use it through successive auctions to build a valuable currency portfolio. Each round they bid to exchange a portion of their holdings for new holdings offered on the market or by other players.

Product Awards

Spiel des Jahres
Nominee, 1999

Product Information


  • 74 cards

Product Reviews


Average Rating: 3.7 in 15 reviews

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One of Knizia's better card games
May 31, 2012

It has to be admitted that Knizia has designed a few dud card games over the years, but this is not one of them! Money is a game that has stood the test of time, and the new edition from Gryphon Games as part of their bookshelf series should be regarded as well-deserved and welcomed.

It's clever, fast, deep, tense, satisfying, quick, and has got great components - as far as auction fillers go, this is a good one! Players have a 'portfolio' of banknotes, which you try to improve. The main mechanics of simultaneous blind bidding, trading, and set-collecting fit very well with the currency theme. The cards are of good quality, and the artwork is superb - the fact that there's a number of inside jokes only adds to the appeal. Game-play is surprisingly quick, with rounds only taking 15 minutes or less. The game scales well, and proved to be a surprising hit in our home.

While not quite in the same league as Knizia's High Society, Money is still an excellent game with the right people, and is a solid Knizia blind-bidding and trading game with a strong theme that deserved this reprint.

EndersGame, BGG reviewer

Note: this review refers to a different release of this product.
by EndersGame
MONEY requires skill and intuition - skills are layered and not obvious
December 07, 2009

MONEY is a game that changes its character based upon the number of players. It is a quick game and requires sound decision making, both for offensive strategies and defensive considerations. Each "hand" offers fascinating possibilities so that players eagerly await the next turn of the currency cards. The quality of the graphics, look, and feel of the materials enhances the game. Beware, the game can become addictive.

Note: this review refers to a different release of this product.
Not the root of all evil, but not particularly good, either
February 19, 2009

Design by: Reiner Knizia
Published by: Gryphon Games
3 – 5 Players, 20 – 30 minutes
Review by: Greg J. Schloesser

While his output has been down as of late, it wasn't too long ago that designer Reiner Knizia was churning out games at an astonishing pace. He has also become a master at finding new life for his older designs, with dozens of them being reprinted by a variety of publishers, usually with no or minor changes. One certainly has to admire his business acumen.

Originally published in the late 1990s, Money is one of these games that has been republished, this time by Gryphon Games. The artwork has been revamped – gone is the South African Krugerrand – and the box has been considerably enlarged. Other than that, the game is faithful to the original. For me, that is not a good thing, as I have never been a fan of the game.

The object of the game is to collect sets of currencies in the proper denominations by shrewd trading. The deck of cards consists of seven currencies, each with nine cards in values ranging from twenty-to- sixty. In addition, there are six gold coin cards and five bluff cards. Each player receives a starting hand of six cards plus one bluff card. Eight cards are revealed, four on each side of the deck.

Game play is quite simple. Each player surveys the sets of cards available on the table, then simultaneously makes an offer of one or more cards from their hands. The player who made the offer with the greatest cumulative value selects first. He may take either of the two offers on beside the deck, or an offer made by any of the players. He simply exchanges the cards he offered with the offer he selects. The active player take the cards into his hand, but the offer he exchanged remains on the table. Each player has the opportunity to make such a trade, or keep the cards he has in front of him.

After each player has had the opportunity to trade, the two offers beside the deck are replenished to four cards each. Round-after-round is conducted until the deck expires. At the completion of one final round, scores are tallied and the winner determined. As in many Knizia games, the scoring is a bit unusual. First, players tally the value of their currencies by type. If the value is over two-hundred, the player earns the full value. If, however, the value is less than two hundred, one- hundred is subtracted from the value to determine that currencies total. Gold coins are always worth ten points. Bonuses are earned for having all three cards in a currency with a value of twenty or thirty, one hundred points for each set collected. The player with the most points is victorious, and named the new Donald Trump.

I mentioned earlier that I've never been a fan of Money … the game, not the currency! I personally find the game too restrictive. Often during the game, in order to get cards you desire, you are forced to trade cards you want to keep. That's frustrating. But the aspect of the game that dooms it for me is that it simply is not exciting or very interesting. Swapping cards for other sets of cards over-and-over again fails to excite me. I find it quite dull, which is the kiss-of-death, as I seek to play games I enjoy and with which I have fun. Money is neither. I recognize that I am in the minority regarding my opinion of the game, and am happy many find it to be to their liking. For me, there are numerous other filler-style games I'd rather play.

Note: this review refers to a different release of this product.

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