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Zoom In Anno 1452
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Store:  Strategy Games, Ding & Dent
Format:  Board Games

Anno 1452


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Ages Play Time Players
12+ 60-120 minutes 2-4

Designer(s): Gerhard Kodys

Manufacturer(s): Piatnik

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Product Description

In the role of a medieval prince, you try to attain success with the correct mixture of diplomatic, economic and strategic decisions. Extend your possessions, lend municipal rights, and gain citizens. Win additional areas by marriage, and influence the game by the skillful play of the cards on your page... All your actions have direct effects on your prestige, which is an important key to the victory. In each generation a new king is selected, by whom the fate of the country influenced for this round. Only the most powerful ruler is to be crowned the emperor!

Product Information

  • Designer(s): Gerhard Kodys

  • Manufacturer(s): Piatnik

  • Year: 1999

  • Players: 2 - 4

  • Time: 60 - 120 minutes

  • Ages: 12 and up

  • Weight: 1,550 grams

  • Language Requirements: Game components are language-independent. An English translation of the rules is provided.

Product Reviews

 
 
 
 
 

Average Rating: 4 in 2 reviews


 
 
 
 
 
by Mike
Looking for a Great "Gamer's Game"?
January 24, 2001

I was looking at the featured game of the day and was suprised to notice that I haven't written a review of this game yet. I purchased this game about a year ago and was very happy I did.

A note of warning is that this game requires a lot of translation. It is not language neutral. For those of you who found Die Sternenfahrer von Catan to be annoying for this reason, consider yourselves warned. Fortunately, a lot of translation work has been done for you at the Gaming Dumpster, which I found using the Funagain Gameweb search engine.

Regardless, the game itself is very involved and the first playing will take a good three hours. So... for those of you willing to invest your time, what do you get?

I belive that Anno 1452 is a very underated game with classic elements of American gaming. You actually are able to attack other players directly! The game play is very detailed, methodical, rich, calculating and blended. This is a game that compares very favorably to El Grande and Serenissima.

Do yourself a favor and research this game a little bit on the net. The sparkling reviews that you'll find are no lies. This is a spectacular game!

So, why only four stars? The amount of translation can be annoying and the bookkeeping is sometimes tedious, so I mark it down one star for that reason.

 
 
 
 
 
Ahh, it's good to be King!
January 10, 2000

And you thought that Die Handler had a ton of stuff to do and keep track of! Just wait until you try this one! Anno 1452 is another one of those "kitchen sink" games that has everything in it, and in this case still works remarkably well. The players represent medieval German princes vying for "imperial dignity" (whatever that is) throughout the provinces of Germany by diplomatic, economic, and strategic means. The components are top notch, but be forewarned: Initially, much time is spent referring to the translations of the multitude of cards, and making your own player aid chart that summarizes the actions is near essential. But, even with these headaches, this is a superb game.

Each epoch (turn) can last up to three rounds, and within each round you have a choice of doing only one of eight different actions! These include: Buy one estate, settle citizens, attack, increase an estate into a city, get married (to obtain the valuable dowry, of course), earn a title, inherit land, or do a special action. Each of these can contribute to winning, so plotting your course to victory is quite varied. At the end of each epoch, an evaluation round is performed to receive income, adjust prestige, and determine who is to be King for the next epoch. Just keeping track of who is in the lead (so you can beat on him) can be challenging. All in all, it is this availability of diverse strategies that is the joy of the game.

For a light semblance of playing History of the World or Age of Renaissance with a heavier emphasis on internal growth over expansion, Anno 1452 provides everything it proposes to do. Highly recommended.

Note: A flaw in game play can occur if a player intentionally positions himself to be King on a regular basis. (Being King provides incredible benefits, and is designed as a balancing mechanism for players who are behind.) Our group adopted the rule that if a player is crowned King on consecutive epochs, that player does NOT gain the additional prestige, cards, or soldiers, but only retains any soldiers not used in his previous epoch and can still choose his turn order.

Other Resources for Anno 1452:

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