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Funagain Frank's Adventures Funagain Points System Funagain Membership System Ashland, Oregon Eugene, Oregon Free shipping at $100! Facebook
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Store:  Family Games


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Product Information

Product Reviews


Average Rating: 4 in 1 review

A good trivia game for non-trivia-gamers
January 06, 2000

This excellent game achieved my first success in recruiting my trivia-hating girlfriend to play a trivia board game. I considered giving it five stars, but would like to reserve that distinction for an even more-beloved trivia game, Stage Two, which is still my favorite in the category despite its lack of updating (which would be greatly desired). Chronicles is an excellent game for the person who hates trivia games, because it does not require the participants to have memorized trivia bits exactly. One is asked to identify the year in which a certain event occurred, and partial credit is given for coming close to the answer, in an amount dependent upon the difficulty of the question. What is surprisingly pleasant about the game is that the questions can be 'reasoned' through. For example, a question about a particular invention invites a stream of thought about when it had to have happened, based on other events. Sometimes these may be other inventions that the guesser knows a bit more about, but they need not be. As an odd example, I've answered a few science and technology questions fairly accurately simply by visualizing the way soldiers looked in various wars and thereby guessing what had to have been developed in between. Similar indirection can often be used to figure out when particular movies were made, or when other historical events took place. It's this quality of enabling participants to make reasonable guesses that sustains the interest level of those less interested in trivia, while at the same time satisfying those who are. On a slightly less enthusiastic note, I did not get a lot out of the aspect of the game that enables individuals to mark off spots -- on the 'calendar' that identifies their progress -- which when reached, allow the individual to jump forward by a 'month.' I recognize the game designers' need to introduce an element that is more fanciful than simply plodding through the track based on answering questions alone, as the game lacks other luck elements. In my opinion, however, the game would have done better with fewer of these arbitrary little 'spots' placed by each contestant. But that is a very minor complaint, just a bit of evidence that I don't consider the game to be perfect. I would rank it among the finest trivia games that I have ever played, because of the way it draws on other mental skills beyond simply memorizing trivia.

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