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Finish Lines is a simple game to teach and to understand. This gives it a wide appeal to most everyone. Here's an overview of the gameplay:
Every player (or team) selects a colored pawn which they place on start. There is a line on the outer edge of the board in each color, and the player who picked that color pawn should sit near that line. On your turn you roll the dice and move counter-clockwise around the board.
There are six different kinds of spaces. For five of them (Literature, Timelines, TV/Movies, Music, and Quotables) you are read a card in the corresponding category. The reader reads the first part of a line ("The only thing we have to fear is..."), it's up to you to guess what the rest of the line is ("...fear itself."). If you are wrong nothing happens, if you are right you get a little wooden square that you place on your colored line. The other spaces are action spaces that cause one-time effects instead of getting a question (i.e. gain a tile from another player, lose a turn, etc.). The winner is the first person to cover their whole line.
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Overall, Finish Lines is a fairly good twist on standard trivia-based party games. I get regular requests to bring this one for group game nights. It is not a bad choice for a party game in groups of any size.