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Weight: 700 grams (estimated)
Average Rating: 3 in 2 reviews
Gettysburg (the Avalon Hill/Smithsonian version) absolutely blew me away. I am so disappointed to see that this game has not made it as big as Axis and Allies and the rest of the Avalon Hill collection. I have always been a Civil War nut and this game let me live one of the most pivotal battles of the war and let me decide the fate of the nation.
The game breaks down like this: Its obviously a 2 player game (North vs. South) and the game takes place on an adequately sized bored to cover the city of Gettysburg and the surrounding terrain. Each army has a piece of paper that tells when each of their units comes in. So for example the paper says on turn 13 the South brings in General Jeb Stuart, Pickett, and the other 2 cavalry units and the paper also tells where on the map they appear (each hex is given a number and letter identification). The game ranges the entire 3 days and each part of the day is broken down into a turn. Combat is determined by the strength of the unit (indicated on the unit piece which is a little cut out piece of cardboard) and the role of dice (one per side). There are also other extremely strategic variants that have a lot to do with terrain (example woods, mountains, the city, etc). There are several ways to determine the outcome at the end of the game but I personally like to play all out war and play till the other army surrenders.
To sum it all up... THIS GAME IS SO ADDICTING!!! Be sure that you have some time to play this game. I have had games that lasted for an hour to games that have lasted for up to 3 hours so be prepared. I think one of this game's strong points is its simplicity. It is very tactical. You arent moving around little infantry figurines like in A&A, instead you are just moving small cardboard looking pieces that indicate the unit and their strength. I don't want to give any strategy away so I don't want to tell you how to win with either side (I have pretty much mastered this game but I have been playing it for about 5 years now so I can't complain plus I still love to try new tactics), but there is no one sidedness to this game. At first it may seem like the North is unbeatable but TRUST ME, with time and patience the South is a very powerful force that can (with a little luck) seriously mess up the Northern armies.
How this game was included in the 100 is beyond me. The Basic and Intermediate levels of the game are very playable but extremely bland. The Advanced game is quite interesting to look at, but hardly playable. And, as many have pointed out, it doesn't really work on the mapboard provided. With so many good wargames on Gettysburg, this offering is one to be missed. (By the way, this was Gettysburg '77, as opposed to the earlier and later offerings of the same name by Avalon Hill.)