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The trade in Smartdrugs is also in this city rising. First only be street-trade in the districts of the city, later the spiritual Smartshops and related new-age-stores will find places in the city. The Smarts which dealers don't succeed to sell, they use themselves, as usual for small grocers. This Smarts 'eating' has influence on your emotions, so that it defines how 'Relaxed', 'Dull', 'Hyper' and 'Heavy' you are in your left and right brains.
This emotional situation determines your behavior so that you can: drive away opponents (Heavy), move faster through the city (Hyper), order Smarts in one of the four corner-areas on the gameboard (Dull) and transport Smarts by airplane or car to your city (Relaxed).
If Smarts are transported into a city-district, players can purchase these. If you purchase lots of different Smartsorts, you build a broad assortment which you need to start Smartshops to create your own Smartzones in your own city.
Winner is the Smartdealer who is the first to reach three Smartshops.