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Ages Play Time Players
12+ 15-20 minutes 2

Designer(s): Hartmut Kommerell

Manufacturer(s): Adlung Spiele

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Product Description

The Bambuti tribe has an annual competition where the villagers bring their most valuable family belongings--large, richly engraved wooden masks--which are constantly pushed back and forward among the participants until the sound of the jungle drums abruptly stops. Who has the most valuable mask?

Product Information

  • Designer(s): Hartmut Kommerell

  • Manufacturer(s): Adlung Spiele

  • Year: 1999

  • Players: 2

  • Time: 15 - 20 minutes

  • Ages: 12 and up

  • Weight: 125 grams

  • Language Requirements: Game components are language-independent. Manufacturer's rules are printed in multiple languages (including English).

Product Reviews


Average Rating: 4 in 1 review

A very good game is hiding behind the mask
September 14, 2001

Bambuti is one of my favorite 2-player games. I think it is as good as the best of the Kosmos 2-player series.

The 50 cards come in 5 colors and denominations from 1 to 10. Five of these cards are laid out on each side across from each other. The cards must be placed with the highest number in the middle and the cards next to it must be equal or lower in value to the edge. 1,6,8,8,5 would be a good sequence but 1,6,8,9,5 would not. This may sound confusing but it is easy to keep track of.

During your turn you place one card. You can play on any of yours but must keep the "highest in the middle and lower to the edges" sequence intact. With the above 1,6,8,8,5 sequence, if you were to place a 9 it could only go in the middle. If you wanted to play an 8 it could go in three spaces, over one of the existing 8's or over the 6. If you wanted to place a 6 it could go in any of the spaces except the middle one. Once again, as confusing as this sounds it really is simple. You can also play on the opponent's cards but you must keep the high-to-low sequence and the card played must match the color of the card it is covering. The only other rule for playing cards is you can not play cards of the same number across from each other.

Cards are compared for scoring purposes with the card directly across from it. The lower card number scores its value. The higher card scores the difference of the cards' values. As an example, if an 8 were across from a 5, the 5 would be worth 5 and the 8 would be worth 3 (8-5=3). There are cards that are provided that keep track of the difference so that the scores are always in view. In the above example the card would register the player with the 5 as having 2 points. This is the difference between the two scores (5-3=2). This keeps everything neat and tidy and makes scoring very easy. Just to throw a monkey wrench into the works: if the two cards are the same color, the player with the highest card gets the points. A scoring round is triggered when one player uses one of the 2 scoring cards he is given at the start of the game, or when the cards on one side are symmetrical color-wise, and at the end of the game.

There is a lot of give and take and the situation changes constantly. This gives the game a very interactive quality. The cards look very good and are laid out functionally. Recommended very highly.

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