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An adventure from island to island, from Kid County to Maustralia. Whoever ends up with the least bits at the end of the game will win. But that is not as simple as it sounds... Players get rid of pieces by loading them on the ship and pushing them to the finish line. Naturally the loads become wobblier and wobblier, and when a load topples one suddenly has a lot more pieces then before. And, of course, one may not stop and straighten out the cargo--a steady hand is all the assistance allowed.
Average Rating: 4 in 1 review
My wife refers to me as the charter member of the 'Society for putting things on top of other things'. referring to my penchant for stacking and dexterity games. And alongside Bamboleo, this is one of the best.
Basic play is a breeze. Roll the die, add a piece at your current port to the top of the boat, move the boat to the port you rolled. This is all fine and simple until there are 13 pieces precariously balanced on top of the boat.
Occasional card draws add a touch of extra whimsy to the game. But the game is nerve-wracking, tense, and quite a bit of fun.
The game is only 4 stars for two reasons.
- Good players move the boat very, very slowly, and this can make the game rather long. (A 30 second timer really should have been added.)
- Sometimes the game just feels like it goes on too long. This is once again fixable with a house rule. (When loading the boat from an island with no goods, the player who has a good taken from his stock, chooses one good to take from the board to replace it.)
Great game--many of the people I've shown it to have gone out and bought their own copies.